Rust Server IndexCard catalogue of Rust servers

Holdings11,766 servers65,323 players190 fresh wipes

Call no.15299 Off the shelf · offline

RustForge Dev

Offline 136.38.43.131:28505 checked 15d ago

Subjects 1. modded2. carbon
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,299
top 71%
Last wipeWiped4 OCT2026 · 25d 6h ago
25d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
4 OCT 2026Sun 4 Oct, 05:36 UTC25d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
166/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
121/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
180/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
68/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
13/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
19/ 1000
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on RustForge Dev?

You will find no gather rate in the name of RustForge Dev. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on RustForge Dev?

RustForge Dev runs a procedural map, which the game generates.

Tags and filters

On Rust Server Index, which lists and filters carry RustForge Dev?

Filed under these Rust Server Index lists is RustForge Dev: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on RustForge Dev?

These are the tags RustForge Dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What should you expect on RustForge Dev when wipe day comes?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in.

When does RustForge Dev wipe?

The record holds too few of RustForge Dev's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 25 days 6 hours.

Player counts

How is RustForge Dev ranked compared with the rest?

The seven-day player-hours ranking places RustForge Dev at #15,299, among the top 71% of ranked servers.

What does the player count on RustForge Dev look like?

At present RustForge Dev is offline; its last sighting was 15 days 16 hours ago.

Server facts

What Rust version is RustForge Dev on?

Rust network protocol 2634 and build 166652, on Windows, is what RustForge Dev runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is RustForge Dev, and is it online now?

Last seen 15 days 16 hours ago, RustForge Dev is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 23 September 2026.

Which region is RustForge Dev in?

No region is published by RustForge Dev. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 136.38.43.131:28505.

Connecting

How can you connect to RustForge Dev?

Enter client.connect 136.38.43.131:28505 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.