Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers37,607 players91 fresh wipes

Call no.15123 Off the shelf · offline

Fiendish test

Offline 136.33.219.187:28015 checked 12d ago

Subjects 1. teams off 2. modded3. carbon4. hardcore
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,123
top 70%
Last wipeWiped9 OCT2026 · 19d 6h ago
19d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 20:34 UTC19d ago
1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average
8/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
4/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
1/ 50
1/ 100
ShockRust | Blue | NoLimitno group limit · 155 on average
28/ 500
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Fiendish test?

No gather rate appears in the name Fiendish test. There is no published group limit. Filed under hardcore, Facepunch's most difficult mode. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Fiendish test?

A procedural map, generated by the game, is what Fiendish test runs.

Tags and filters

On Rust Server Index, which lists and filters carry Fiendish test?

These lists on Rust Server Index take Fiendish test: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What is meant by the tags on Fiendish test?

These are the tags Fiendish test publishes; the game's server browser reads this list: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp10 (Max players): 10 slots are available; ts0 (Group limit): No teams here; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What should you expect on Fiendish test when wipe day comes?

The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, the crowd reached its peak.

When does Fiendish test wipe?

Its rhythm is not yet clear, since the record holds too few of Fiendish test's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 19 days 6 hours.

Players and ranking

Where does Fiendish test sit in the rankings?

The seven-day player-hours ranking places Fiendish test at #15,123, among the top 70% of ranked servers.

How many players are on Fiendish test at the moment?

At present Fiendish test is offline; its last sighting was 12 days 4 hours ago.

Server facts

What version does Fiendish test use?

Rust network protocol 2634 and build 167781, on Windows, is what Fiendish test runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Fiendish test, and is it online now?

The server is down at this moment; the last sighting of Fiendish test was 12 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.

Where in the world is Fiendish test hosted?

There is no region on record for Fiendish test; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 136.33.219.187:28015.

Connecting

What steps lead onto Fiendish test?

Enter client.connect 136.33.219.187:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^z,^y

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp10
Max players 10 slots are available.
ts0
Group limit No teams here.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.