BURN ZOMBIE TESTSERVER
Online 136.243.93.153:29025 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 06:31 UTC, in 4d 12h. Its biweekly schedule tag · low confidence
- usual gap
- 4.5 daysbetween real wipes
- on rhythm
- 14%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 25%else halves by day 1
Coming wipes
- in 4d 12hMon 2 Nov, 06:31 UTC
- in 8d 0hThu 5 Nov, 19:00 UTCFW
- in 18d 12hMon 16 Nov, 06:31 UTC
- in 32d 12hMon 30 Nov, 06:31 UTC
- in 36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
19 OCT 2026Mon 19 Oct, 06:31 UTC9d ago |
2 | – | running | 0 |
11 OCT 2026Sun 11 Oct, 12:42 UTC17d ago |
1 | halved by day 2 | 7.7 days | 0 |
4 OCT 2026Sun 4 Oct, 10:47 UTC24d ago |
1 | halved by day 1 | 7.1 days | 0 |
1 OCT 2026Thu 1 Oct, 17:41 UTC FW27d ago |
1 | halved by day 1 | 2.7 days | 1 |
27 SEP 2026Sun 27 Sep, 05:11 UTC31d ago |
1 | held half | 4.5 days | 0 |
26 SEP 2026Sat 26 Sep, 05:07 UTC32d ago |
2 | – | 1 days | 0 |
19 SEP 2026Sat 19 Sep, 06:13 UTC39d ago |
0 | – | 7 days | 0 |
16 SEP 2026Wed 16 Sep, 04:16 UTC42d ago |
1 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on BURN ZOMBIE TESTSERVER?
The name of BURN ZOMBIE TESTSERVER does not state a gather rate. 8 players per group is the default limit. The server runs pve, no combat between players. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on BURN ZOMBIE TESTSERVER?
Size 5,250, seed 1337: the game generates the procedural map on BURN ZOMBIE TESTSERVER. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Last Oasis.
Tags and filters
Where does BURN ZOMBIE TESTSERVER appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is BURN ZOMBIE TESTSERVER: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Rust zombie servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for BURN ZOMBIE TESTSERVER?
Filed under these tags, as published by BURN ZOMBIE TESTSERVER and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp80 (Max players): 80 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
How does a wipe day run on BURN ZOMBIE TESTSERVER?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 7 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 25% of the time. By day 1 the crowd had fallen below half when it didn't hold.
When does BURN ZOMBIE TESTSERVER wipe?
The prediction follows its tag, because too few of BURN ZOMBIE TESTSERVER's wipes are on record to confirm the schedule. Dated for Monday 2 November at 06:31 UTC: its next wipe. 9 days 10 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.
Population
What position does BURN ZOMBIE TESTSERVER hold among Rust servers?
The seven-day player-hours ranking places BURN ZOMBIE TESTSERVER at #15,426, among the top 69% of ranked servers.
Is BURN ZOMBIE TESTSERVER quiet or crowded?
Filed under live counts: BURN ZOMBIE TESTSERVER, 0 players on 80 slots at present. 0 players is the average over the past seven days.
Server details
Which Rust build is BURN ZOMBIE TESTSERVER running?
Rust network protocol 2635 and build 168909, on Linux, is what BURN ZOMBIE TESTSERVER runs. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of BURN ZOMBIE TESTSERVER?
Right now BURN ZOMBIE TESTSERVER is up and running. About 6 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 168 of 168 hours were up, 100% of the time. It was first recorded by Rust Server Index on 13 September 2026.
How well does BURN ZOMBIE TESTSERVER perform?
Server fps held at 32 on average across the last 48 hours, never dropping below 24. The entity count reached 76,143, covering buildings, deployables and all else in the world. The peak memory figure stood at 6,815 MB. What players feel as lag is low fps together with a rising entity count.
What is the location of BURN ZOMBIE TESTSERVER?
BURN ZOMBIE TESTSERVER gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 136.243.93.153:29025.
Joining the server
What is the way onto BURN ZOMBIE TESTSERVER?
If you would rather use the console, press F1 in Rust and enter client.connect 136.243.93.153:29025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://rust-burn.com/ is where its website lives.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp80
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
