Rust Server IndexCard catalogue of Rust servers

Holdings11,630 servers38,873 players102 fresh wipes

Call no.EU15412 On the shelf · online

Rust Server TEST

Online EU 136.243.74.233:28045 checked 8m ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,412
top 69% · #2590 in EU
Last wipeWiped6 AUG2026 · 82d 11h ago
82d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 42/ 999
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 34 on average
112/ 400
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
17/ 100
EU
Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average
12/ 150
EU
ShockRust | Build ОбновлениеEU · no group limit · 8 on average
4/ 50
EU
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average
4/ 50
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on Rust Server TEST?

You will find no gather rate in the name of Rust Server TEST. The group limit is 8 players, the game's default. The server runs build & creative, no gathering; sandbox building. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rust Server TEST?

Rust Server TEST runs a procedural map of size 4,300 with seed 11144552, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Rust Server TEST filed under?

The Rust Server Index lists that include Rust Server TEST are Rust servers filed under Europe, Modded Rust servers, filed by play style, Build and creative servers and Creative servers, filed under C. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which tags are attached to Rust Server TEST, and what do they stand for?

Filed under these tags, as published by Rust Server TEST and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): Your client must run protocol 2632 to connect; cs160556 (Build): The game build here is 160556; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^c (Creative): Creative mode: no gathering, and you build what you like; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

Which wipe timetable does Rust Server TEST follow?

The record holds too few of Rust Server TEST's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 82 days 11 hours.

Players and ranking

Where does Rust Server TEST sit in the rankings?

On seven-day player hours, Rust Server TEST takes #15,412 overall and #2,590 in Europe, within the top 69% of ranked servers.

What does the player count on Rust Server TEST look like?

The live count for Rust Server TEST stands at 0 players, out of 100 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What version does Rust Server TEST use?

Rust network protocol 2632 and build 160556, on Windows, is what Rust Server TEST runs. To join you need the same protocol; Steam handles the update.

Is Rust Server TEST reachable, and does it stay up?

You will find Rust Server TEST online as of now. About 58 minutes ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Rust Server TEST good?

Averaged over the last 48 hours, server fps was 93, with a low of 75. The entity count reached 120,811, covering buildings, deployables and all else in the world. Up to 3,913 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

What is the location of Rust Server TEST?

The EU tag places Rust Server TEST, by its own listing, in Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 136.243.74.233:28045.

Joining the server

What is the way onto Rust Server TEST?

Two ways in. Type client.connect 136.243.74.233:28045 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://rustaddicted.com is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2632,^z,^y,^v,^c,EU,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2632
Protocol Your client must run protocol 2632 to connect.
cs160556
Build The game build here is 160556.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

^c
Creative Creative mode: no gathering, and you build what you like.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe Europe is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.