rustHaltAus [whitelist]
Online 136.243.60.212:28080 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
2 OCT 2026Fri 2 Oct, 15:59 UTC26d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On rustHaltAus [whitelist], which rules and settings apply?
The name of rustHaltAus [whitelist] does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on rustHaltAus [whitelist]?
Size 4,500, seed 367833367: the game generates the procedural map on rustHaltAus [whitelist]. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Where does rustHaltAus [whitelist] appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take rustHaltAus [whitelist]: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on rustHaltAus [whitelist]?
Filed under these tags, as published by rustHaltAus [whitelist] and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): It runs build 166586; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
How does a wipe day run on rustHaltAus [whitelist]?
Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.
How often is rustHaltAus [whitelist] wiped, and on what schedule?
The record holds too few of rustHaltAus [whitelist]'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 12 hours.
Player counts
What position does rustHaltAus [whitelist] hold among Rust servers?
On player hours over seven days, rustHaltAus [whitelist] takes #13,889, within the top 62% of ranked servers.
How many players are on rustHaltAus [whitelist] at the moment?
Filed under live counts: rustHaltAus [whitelist], 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 2.
Server details
What version does rustHaltAus [whitelist] use?
Rust network protocol 2634 and build 166586 on Windows is what you will find on rustHaltAus [whitelist]. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is rustHaltAus [whitelist], and is it online now?
Right now rustHaltAus [whitelist] is up and running. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does rustHaltAus [whitelist] perform?
Server fps held at 106 on average across the last 48 hours, never dropping below 83. The entity count reached 121,605, covering buildings, deployables and all else in the world. Up to 3,130 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of rustHaltAus [whitelist]?
No region is published by rustHaltAus [whitelist]. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 136.243.60.212:28080.
Connecting
How can you connect to rustHaltAus [whitelist]?
Enter client.connect 136.243.60.212:28080 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
