Rust Server IndexCard catalogue of Rust servers

Holdings11,636 servers40,778 players91 fresh wipes

Call no.15915 Off the shelf · offline

My Rust Server | ScalaCube

Offline 136.243.54.152:2343 checked 20d ago

Subjects 1. modded2. oxide
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,915
top 72%
Last wipeWiped18 SEP2026 · 39d 17h ago
39d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.7 daysbetween real wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
18 SEP 2026Fri 18 Sep, 09:22 UTC39d ago
1 – running 0
17 SEP 2026Thu 17 Sep, 15:58 UTC40d ago
0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does My Rust Server | ScalaCube appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is My Rust Server | ScalaCube: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to My Rust Server | ScalaCube, and what do they stand for?

Filed under these tags, as published by My Rust Server | ScalaCube and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at My Rust Server | ScalaCube?

The average peak across its recent wipes is 0 players. The latest wipe peaked 36 hours in.

When does My Rust Server | ScalaCube wipe?

The record holds too few of My Rust Server | ScalaCube's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 39 days 17 hours.

Player counts

What position does My Rust Server | ScalaCube hold among Rust servers?

On player hours over seven days, My Rust Server | ScalaCube takes #15,915, within the top 72% of ranked servers.

What does the player count on My Rust Server | ScalaCube look like?

The last check found My Rust Server | ScalaCube offline, last seen 20 days 11 hours ago.

Server details

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2633 and build 165217, on Linux, is what My Rust Server | ScalaCube runs. To join you need the same protocol; Steam handles the update.

Is My Rust Server | ScalaCube reachable, and does it stay up?

The server is down at this moment; the last sighting of My Rust Server | ScalaCube was 20 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is My Rust Server | ScalaCube in?

No region is published by My Rust Server | ScalaCube. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 136.243.54.152:2343.

Joining the server

What steps lead onto My Rust Server | ScalaCube?

Enter client.connect 136.243.54.152:2343 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.