Rust Server IndexCard catalogue of Rust servers

Holdings11,621 servers36,954 players58 fresh wipes

Call no.7455 On the shelf · online

Blackout Survival PVPRP Test Server

Online 136.228.60.174:28015 checked 11m ago

Subjects 1. teams off 2. modded3. oxide4. hardcore
Players now
1/ 5
20% full
7-day average
0
peak 1
Rank
#7,455
top 34%
Last wipeWiped15 OCT2026 · 12d 9h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 17:44 UTC12d ago
2 – running 1
8 OCT 2026Thu 8 Oct, 15:23 UTC19d ago
2 halved by day 2 7.1 days 1
1 OCT 2026Thu 1 Oct, 17:46 UTC FW26d ago
2 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 9 on average
8/ 100
NA
Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average
3/ 50
OC
Alone & AfraidOC · no group limit · biweekly · 2 on average
1/ 50
SA
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average
0/ 50
1/ 100
ShockRust | Blue | NoLimitno group limit · 160 on average
40/ 500
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does Blackout Survival PVPRP Test Server run?

The name of Blackout Survival PVPRP Test Server does not state a gather rate. The server does not publish a group limit. The server runs hardcore, Facepunch's toughest setting. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Blackout Survival PVPRP Test Server?

Blackout Survival PVPRP Test Server runs on a procedural map. The game generates it, and its size is 4,000.

Lists and filters

On Rust Server Index, which lists and filters carry Blackout Survival PVPRP Test Server?

The Rust Server Index lists that include Blackout Survival PVPRP Test Server are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.

What is meant by the tags on Blackout Survival PVPRP Test Server?

Filed under these tags, as published by Blackout Survival PVPRP Test Server and read by the game's server browser: gmhardcore (Game mode): The ruleset is hardcore, which is harsher; mp5 (Max players): The queue ceiling sits at 5; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Blackout Survival PVPRP Test Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 2 the crowd had fallen below half when it didn't hold.

When does Blackout Survival PVPRP Test Server wipe?

Blackout Survival PVPRP Test Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 9 hours.

Player counts

How is Blackout Survival PVPRP Test Server ranked compared with the rest?

Filed under rankings: #7,455 for Blackout Survival PVPRP Test Server on seven-day player hours, top 34% overall.

How many players are on Blackout Survival PVPRP Test Server at the moment?

Blackout Survival PVPRP Test Server is currently showing 1 players on 5 slots. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 15:00 UTC in the last 48 hours, averaging 1 players.

Operator and status

What Rust version is Blackout Survival PVPRP Test Server on?

Rust network protocol 2635 and build 168909, on Windows, is what Blackout Survival PVPRP Test Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Blackout Survival PVPRP Test Server, and is it online now?

You will find Blackout Survival PVPRP Test Server online as of now. About 3 days 21 hours ago, by its own uptime figure, is when it last restarted. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does Blackout Survival PVPRP Test Server perform?

Averaged over the last 48 hours, server fps was 115, with a low of 82. Buildings, deployables and everything else in the world came to as many as 149,774 entities. Memory use reached as much as 3,989 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is Blackout Survival PVPRP Test Server hosted?

No region is published by Blackout Survival PVPRP Test Server. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 136.228.60.174:28015.

Joining the server

What is the way onto Blackout Survival PVPRP Test Server?

If you would rather use the console, press F1 in Rust and enter client.connect 136.228.60.174:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, which is harsher.
mp5
Max players The queue ceiling sits at 5.
ts0
Group limit Team play is turned off.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.