Rust Server IndexCard catalogue of Rust servers

Holdings11,623 servers40,849 players117 fresh wipes

Call no.15270 Off the shelf · offline

WriteQueueDiagTest

Offline 136.169.236.132:28015 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipeWiped23 OCT2026 · 6d 13h ago
6d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on WriteQueueDiagTest?

You will find no gather rate in the name of WriteQueueDiagTest. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on WriteQueueDiagTest?

Generated by the game, the map is procedural on WriteQueueDiagTest.

Tags and filters

Which lists and filters on Rust Server Index is WriteQueueDiagTest filed under?

Filed under these Rust Server Index lists is WriteQueueDiagTest: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to WriteQueueDiagTest, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: WriteQueueDiagTest gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

Which wipe timetable does WriteQueueDiagTest follow?

Its rhythm is not yet clear, since the record holds too few of WriteQueueDiagTest's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 6 days 13 hours.

Population

How is WriteQueueDiagTest ranked compared with the rest?

On player hours over seven days, WriteQueueDiagTest takes #15,270, within the top 69% of ranked servers.

What does the player count on WriteQueueDiagTest look like?

At present WriteQueueDiagTest is offline; its last sighting was 6 days 12 hours ago. Filed under seven-day average: 0 players.

Server facts

What version does WriteQueueDiagTest use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on WriteQueueDiagTest. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of WriteQueueDiagTest?

The server is down at this moment; the last sighting of WriteQueueDiagTest was 6 days 12 hours ago. Uptime for the last 6 full days came to 0%, 0 hours out of 144. It was first recorded by Rust Server Index on 23 October 2026.

What is the location of WriteQueueDiagTest?

There is no region on record for WriteQueueDiagTest; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 136.169.236.132:28015.

Joining the server

What steps lead onto WriteQueueDiagTest?

If you would rather use the console, press F1 in Rust and enter client.connect 136.169.236.132:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.