RustLevels (Mods Creations/Testing)
Offline 135.84.9.54:28025 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on RustLevels (Mods Creations/Testing)?
No gather rate appears in the name RustLevels (Mods Creations/Testing). The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustLevels (Mods Creations/Testing)?
Generated by the game, the map is procedural on RustLevels (Mods Creations/Testing).
Lists and filters
Where does RustLevels (Mods Creations/Testing) appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take RustLevels (Mods Creations/Testing): Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to RustLevels (Mods Creations/Testing), and what do they stand for?
These are the tags RustLevels (Mods Creations/Testing) publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): Build on file: 163794; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does RustLevels (Mods Creations/Testing) wipe?
The record holds too few of RustLevels (Mods Creations/Testing)'s wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 41 days 23 hours.
Population
What position does RustLevels (Mods Creations/Testing) hold among Rust servers?
On player hours over seven days, RustLevels (Mods Creations/Testing) takes #15,509, within the top – of ranked servers.
What does the player count on RustLevels (Mods Creations/Testing) look like?
Filed under offline: RustLevels (Mods Creations/Testing), last seen 41 days 20 hours ago.
Server details
What version does RustLevels (Mods Creations/Testing) use?
Rust network protocol 2633 and build 163794 on Windows is what you will find on RustLevels (Mods Creations/Testing). To join you need the same protocol; Steam handles the update.
Is RustLevels (Mods Creations/Testing) reachable, and does it stay up?
Last seen 41 days 20 hours ago, RustLevels (Mods Creations/Testing) is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 16 September 2026.
What is the location of RustLevels (Mods Creations/Testing)?
RustLevels (Mods Creations/Testing) gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 135.84.9.54:28025.
Connecting
How can you connect to RustLevels (Mods Creations/Testing)?
If you would rather use the console, press F1 in Rust and enter client.connect 135.84.9.54:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.