Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers103,852 players420 fresh wipes

Call no.2X15310 On the shelf · online

4FRENS |US|EAST|2X|THURS

Online 135.148.42.31:28015 checked 7m ago

Subjects 1. 2x 2. modded3. oxide
Players now
0/ 200
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped23 OCT2026 · 6d 18h ago
6d ago · no schedule published
Next wipe
5h
Fri 30 Oct, 00:17 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 00:17 UTC, in 5h. Every Friday at 00:17 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1.5

Coming wipes

  1. in 5hFri 30 Oct, 00:17 UTC
  2. in 7d 0hThu 5 Nov, 19:00 UTCFW
  3. in 7d 5hFri 6 Nov, 00:17 UTC
  4. in 14d 5hFri 13 Nov, 00:17 UTC
  5. in 21d 5hFri 20 Nov, 00:17 UTC
  6. in 28d 5hFri 27 Nov, 00:17 UTC
  7. in 35d 0hThu 3 Dec, 19:00 UTCFW
  8. in 35d 5hFri 4 Dec, 00:17 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
23 OCT 2026Fri 23 Oct, 00:17 UTC6d ago
0 – running 0
16 OCT 2026Fri 16 Oct, 00:21 UTC13d ago
0 – 7 days 0
9 OCT 2026Fri 9 Oct, 00:17 UTC20d ago
1 halved by day 2 7 days 0
1 OCT 2026Thu 1 Oct, 18:15 UTC FW28d ago
1 halved by day 1 7.3 days 0
25 SEP 2026Fri 25 Sep, 00:15 UTC34d ago
0 – 6.7 days 0
18 SEP 2026Fri 18 Sep, 00:15 UTC41d ago
0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA2X
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 379 on average
156/ 200
NA2X
US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 157 on average
90/ 200
NA2X
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 98 on average
40/ 200
NA2X
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average
1/ 150
NA2X
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 77 on average
19/ 200
NA2X
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 43 on average
63/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does 4FRENS |US|EAST|2X|THURS run?

Filed under gather rates: 2x, as the name of 4FRENS |US|EAST|2X|THURS states. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 4FRENS |US|EAST|2X|THURS?

Size 4,500, seed 1683482379: the game generates the procedural map on 4FRENS |US|EAST|2X|THURS. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

On Rust Server Index, which lists and filters carry 4FRENS |US|EAST|2X|THURS?

These lists on Rust Server Index take 4FRENS |US|EAST|2X|THURS: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Which tags are attached to 4FRENS |US|EAST|2X|THURS, and what do they stand for?

These are the tags 4FRENS |US|EAST|2X|THURS publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on 4FRENS |US|EAST|2X|THURS?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.5.

How often is 4FRENS |US|EAST|2X|THURS wiped, and on what schedule?

Filed under its wipe rhythm: 4FRENS |US|EAST|2X|THURS wipes every Friday at 00:17 UTC. On Friday 30 October at 00:17 UTC the next wipe is due. The world it runs now was made 6 days 18 hours.

Population

What position does 4FRENS |US|EAST|2X|THURS hold among Rust servers?

The seven-day player-hours ranking places 4FRENS |US|EAST|2X|THURS at #15,310, among the top 69% of ranked servers.

How many players are on 4FRENS |US|EAST|2X|THURS at the moment?

Filed under live counts: 4FRENS |US|EAST|2X|THURS, 0 players on 200 slots at present. 0 players is the average over the past seven days.

Server details

What Rust version is 4FRENS |US|EAST|2X|THURS on?

Rust network protocol 2635 and build 168909, on Linux, is what 4FRENS |US|EAST|2X|THURS runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of 4FRENS |US|EAST|2X|THURS?

You will find 4FRENS |US|EAST|2X|THURS online as of now. About 10 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.

What is performance like on 4FRENS |US|EAST|2X|THURS?

The last 48 hours give an average of 30 server fps and a floor of 28. Buildings, deployables and everything else in the world came to as many as 128,894 entities. Up to 3,797 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is 4FRENS |US|EAST|2X|THURS hosted?

4FRENS |US|EAST|2X|THURS gives no region tag, so the name is the only pointer, and it points to North America. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 135.148.42.31:28015.

How to join

How can you connect to 4FRENS |US|EAST|2X|THURS?

Enter client.connect 135.148.42.31:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://4frens.com/ is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players 200 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.