Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers69,381 players186 fresh wipes

Call no.16006 Off the shelf · offline

SlayerSquad Server

Offline 135.148.252.223:28483 checked 27d ago

Subjects 1. modded2. oxide
Players now
0/ 75
0% full
7-day average
0
peak –
Rank
#16,006
top 69%
Last wipeWiped6 SEP2026 · 52d 21h ago
52d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on SlayerSquad Server?

You will find no gather rate in the name of SlayerSquad Server. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on SlayerSquad Server?

Generated by the game, the procedural map of SlayerSquad Server has size 3,000 and seed 4471826. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is SlayerSquad Server filed under?

Filed under these Rust Server Index lists is SlayerSquad Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for SlayerSquad Server?

These are the tags SlayerSquad Server publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp75 (Max players): Player cap: 75; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is SlayerSquad Server wiped, and on what schedule?

The record holds too few of SlayerSquad Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 52 days 21 hours is when its current world was made.

Players and ranking

How is SlayerSquad Server ranked compared with the rest?

On player hours over seven days, SlayerSquad Server takes #16,006, within the top 69% of ranked servers.

Is SlayerSquad Server quiet or crowded?

At present SlayerSquad Server is offline; its last sighting was 27 days 13 hours ago.

Server details

Which Rust build is SlayerSquad Server running?

Rust network protocol 2633 and build 163493 on Linux is what you will find on SlayerSquad Server. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is SlayerSquad Server, and is it online now?

The server is down at this moment; the last sighting of SlayerSquad Server was 27 days 13 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of SlayerSquad Server?

There is no region on record for SlayerSquad Server; it publishes none. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 135.148.252.223:28483.

Joining the server

What steps lead onto SlayerSquad Server?

Two ways in. Type client.connect 135.148.252.223:28483 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp75
Max players Player cap: 75.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs163493
Build It runs build 163493.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.