Rust Server IndexCard catalogue of Rust servers

Holdings11,704 servers61,057 players178 fresh wipes

Call no.5557 On the shelf · online

Ding Dong's Playground

Online 135.148.252.154:24690 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#5,557
top 25%
Last wipeWiped2 OCT2026 · 27d 1h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctMon 28 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 23:11 UTC27d ago
2 – running 0
28 SEP 2026Mon 28 Sep, 22:32 UTC31d ago
2 halved by day 3 4 days 0
26 SEP 2026Sat 26 Sep, 22:52 UTC33d ago
3 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Ding Dong's Playground run?

No gather rate appears in the name Ding Dong's Playground. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Ding Dong's Playground?

Ding Dong's Playground runs a procedural map of size 3,000 with seed 1614537442, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is Ding Dong's Playground filed under?

Filed under these Rust Server Index lists is Ding Dong's Playground: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to Ding Dong's Playground, and what do they stand for?

These are the tags Ding Dong's Playground publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): Player cap: 40; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What happens on wipe day at Ding Dong's Playground?

The average peak across its recent wipes is 2 players. The latest wipe peaked 25 hours in. Half that peak was held until the next wipe in 50% of its recent wipes. By day 3 the crowd had fallen below half when it didn't hold.

When does Ding Dong's Playground wipe?

No next wipe can be predicted for Ding Dong's Playground: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 1 hours is when its current world was made.

Player counts

Where does Ding Dong's Playground sit in the rankings?

The seven-day player-hours ranking places Ding Dong's Playground at #5,557, among the top 25% of ranked servers.

How many players are on Ding Dong's Playground at the moment?

Ding Dong's Playground is currently showing 0 players on 40 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

Operator and status

What Rust version is Ding Dong's Playground on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Ding Dong's Playground. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Ding Dong's Playground?

Right now Ding Dong's Playground is up and running. About 25 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. The earliest sighting at Rust Server Index is 26 September 2026.

How well does Ding Dong's Playground perform?

The last 48 hours give an average of 191 server fps and a floor of 135. The entity count reached 52,984, covering buildings, deployables and all else in the world. Up to 3,448 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

What is the location of Ding Dong's Playground?

No region is published by Ding Dong's Playground. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 135.148.252.154:24690.

How to join

What is the way onto Ding Dong's Playground?

If you would rather use the console, press F1 in Rust and enter client.connect 135.148.252.154:24690. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp40
Max players Player cap: 40.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.