Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,807 players356 fresh wipes

Call no.5323 On the shelf · online

Rustinction Test

Online 135.148.150.57:27015 checked 14m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
0/ 150
0% full
7-day average
0
peak 2
Rank
#5,323
top 24%
Last wipeWiped27 OCT2026 · 1d 18h ago
1d ago · monthly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.511.5219:0004:0013:0022:0007:0016:00Wiped Tue 27 Oct, 21:32 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608019:0004:0013:0022:0007:0016:00Wiped Tue 27 Oct, 21:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct16 Oct22 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

usual gap
15 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 7

Coming wipes

  1. in 7d 0hThu 5 Nov, 19:00 UTCFW
  2. in 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 21:32 UTC1d ago
– – running 0
3 OCT 2026Sat 3 Oct, 14:37 UTC26d ago
1 halved by day 10 24.3 days 0
27 SEP 2026Sun 27 Sep, 19:28 UTC31d ago
1 halved by day 4 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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29/ 200
NA1X
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73/ 100
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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Rustinction Test, which rules and settings apply?

You will find no gather rate in the name of Rustinction Test. The group limit is 8 players, the game's default. Filed under roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Rustinction Test?

Rustinction Test runs a procedural map of size 4,250 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry Rustinction Test?

Filed under these Rust Server Index lists is Rustinction Test: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

What is meant by the tags on Rustinction Test?

These are the tags Rustinction Test publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp150 (Max players): The queue ceiling sits at 150; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^r (Roleplay): Roleplay is the category here; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Rustinction Test?

Its recent wipes averaged 1 players at peak. 2 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 7.

Which wipe timetable does Rustinction Test follow?

One wipe a month is all Rustinction Test runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 42 hours. Its tags state a wipe schedule of once a month.

Players and ranking

What position does Rustinction Test hold among Rust servers?

On player hours over seven days, Rustinction Test takes #5,323, within the top 24% of ranked servers.

What does the player count on Rustinction Test look like?

The live count for Rustinction Test stands at 0 players, out of 150 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 01:00 UTC drew the highest average: 2 players.

Server details

Which Rust build is Rustinction Test running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Rustinction Test. Steam keeps your game updated, but the protocol must match for you to join.

Is Rustinction Test reachable, and does it stay up?

You will find Rustinction Test online as of now. About 7 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 25 September 2026 it was first seen by Rust Server Index.

How well does Rustinction Test perform?

The last 48 hours give an average of 60 server fps and a floor of 57. Buildings, deployables and everything else in the world came to as many as 113,088 entities. The peak memory figure stood at 4,613 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of Rustinction Test?

No region is published by Rustinction Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 135.148.150.57:27015.

Joining the server

How can you connect to Rustinction Test?

If you would rather use the console, press F1 in Rust and enter client.connect 135.148.150.57:27015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. You will find its website at https://rustinction.com/.

Subject headings explained

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^z,^y,^m,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp150
Max players The queue ceiling sits at 150.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Gameplay

^r
Roleplay Roleplay is the category here.
^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.