Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers66,602 players198 fresh wipes

Call no.6462 On the shelf · online

Rustwalker Ranch

Online 135.148.150.112:60415 checked 7m ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#6,462
top 29%
Last wipeWiped22 OCT2026 · 6d 14h ago
6d ago · biweekly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.511.5213:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
6.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 21d 9hThu 19 Nov, 21:47 UTC
  3. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 21:47 UTC6d ago
1 – running 0
16 OCT 2026Fri 16 Oct, 04:16 UTC13d ago
3 halved by day 2 6.7 days 0
9 OCT 2026Fri 9 Oct, 01:40 UTC20d ago
2 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average
15/ 100
EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 16 on average
14/ 100
EU
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average
9/ 200
EU
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average
9/ 200
0/ 50
0/ 50
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Rustwalker Ranch, which rules and settings apply?

No gather rate appears in the name Rustwalker Ranch. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on Rustwalker Ranch?

Rustwalker Ranch runs a procedural map of size 4,000 with seed 2019206535, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags

Where does Rustwalker Ranch appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rustwalker Ranch: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags listed for Rustwalker Ranch?

These are the tags Rustwalker Ranch publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): Two weeks between wipes; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What happens on wipe day at Rustwalker Ranch?

The average peak across its recent wipes is 2 players. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 2.

When does Rustwalker Ranch wipe?

Its schedule is unconfirmed: too few of Rustwalker Ranch's wipes are on record, and the prediction follows the tag. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 6 days 14 hours. Filed in its tags: a wipe schedule of every two weeks.

Player counts

Where does Rustwalker Ranch sit in the rankings?

Filed under rankings: #6,462 for Rustwalker Ranch on seven-day player hours, top 29% overall.

What does the player count on Rustwalker Ranch look like?

Rustwalker Ranch is currently showing 0 players on 100 slots. Averaged across seven days: 0 players, peaking at 3. The busiest point in the last 48 hours was 03:00 UTC, averaging 2 players.

Server facts

What Rust version is Rustwalker Ranch on?

Rust network protocol 2635 and build 168909, on Linux, is what Rustwalker Ranch runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Rustwalker Ranch?

Right now Rustwalker Ranch is up and running. Its reported uptime gives the last restart as roughly 5 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 1 October 2026.

Is the performance on Rustwalker Ranch good?

Averaged over the last 48 hours, server fps was 105, with a low of 14. The entity count reached 119,381, covering buildings, deployables and all else in the world. Up to 6,252 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Which region is Rustwalker Ranch in?

Rustwalker Ranch gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 135.148.150.112:60415.

How to join

How can you connect to Rustwalker Ranch?

Enter client.connect 135.148.150.112:60415 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.