A Shockbyte Rust Server
Online 135.148.15.248:27925 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
26 OCT 2026Mon 26 Oct, 07:12 UTC3d ago |
1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
On A Shockbyte Rust Server, which rules and settings apply?
You will find no gather rate in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry A Shockbyte Rust Server?
These lists on Rust Server Index take A Shockbyte Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by the tags on A Shockbyte Rust Server?
The server's own tags are listed here, and the game's server browser reads them: A Shockbyte Rust Server gives gmrust (Game mode): Rust survival, as standard; mp75 (Max players): 75 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
Its rhythm is not yet clear, since the record holds too few of A Shockbyte Rust Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 3 days 15 hours is when its current world was made.
Population
Where does A Shockbyte Rust Server sit in the rankings?
On player hours over seven days, A Shockbyte Rust Server takes #11,768, within the top 53% of ranked servers.
What does the player count on A Shockbyte Rust Server look like?
The live count for A Shockbyte Rust Server stands at 0 players, out of 75 slots. Averaged across seven days: 0 players, peaking at 1.
Operator and status
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909, on Linux, is what A Shockbyte Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
Is A Shockbyte Rust Server reachable, and does it stay up?
Right now A Shockbyte Rust Server is up and running. About 2 days 3 hours ago, by its own uptime figure, is when it last restarted. Of the last 2 full days, 47 of 48 hours were up, 98% of the time. The earliest sighting at Rust Server Index is 26 October 2026.
How well does A Shockbyte Rust Server perform?
The last 48 hours give an average of 217 server fps and a floor of 147. Buildings, deployables and everything else in the world came to as many as 48,835 entities. Memory use reached as much as 3,858 MB. A climbing entity count and low fps are felt by players as lag.
What is the location of A Shockbyte Rust Server?
There is no region on record for A Shockbyte Rust Server; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 135.148.15.248:27925.
How to join
What steps lead onto A Shockbyte Rust Server?
Enter client.connect 135.148.15.248:27925 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.