Slushi's World
Online 135.148.15.130:25381 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 OCT 2026Sat 17 Oct, 01:33 UTC13d ago |
1 | – | running | 0 |
3 OCT 2026Sat 3 Oct, 21:36 UTC26d ago |
1 | halved by day 2 | 13.2 days | 0 |
26 SEP 2026Sat 26 Sep, 19:36 UTC33d ago |
1 | halved by day 1 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Slushi's World?
The name of Slushi's World does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Slushi's World?
Slushi's World runs a procedural map of size 1,499 with seed 151, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Slushi's World?
Filed under these Rust Server Index lists is Slushi's World: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to Slushi's World, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Slushi's World gives gmrust (Game mode): Rust survival, as standard; mp16 (Max players): The queue ceiling sits at 16; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on Slushi's World when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.5.
When does Slushi's World wipe?
There is no next wipe to predict for Slushi's World, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 13 days 1 hours is when its current world was made.
Player counts
What position does Slushi's World hold among Rust servers?
On player hours over seven days, Slushi's World takes #15,269, within the top 69% of ranked servers.
What does the player count on Slushi's World look like?
Slushi's World is currently showing 0 players on 16 slots. 0 players is the average over the past seven days.
Operator and status
What Rust version is Slushi's World on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Slushi's World. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Slushi's World?
Right now Slushi's World is up and running. About 11 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is performance like on Slushi's World?
Server fps held at 239 on average across the last 48 hours, never dropping below 218. The entity count reached 9,296, covering buildings, deployables and all else in the world. Memory use reached as much as 2,990 MB. Lag, to players, is low fps and an entity count that climbs.
Where in the world is Slushi's World hosted?
There is no region on record for Slushi's World; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 135.148.15.130:25381.
Connecting
What steps lead onto Slushi's World?
If you would rather use the console, press F1 in Rust and enter client.connect 135.148.15.130:25381. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp16
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.