Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers66,602 players198 fresh wipes

Call no.NA15318 On the shelf · online

WZ's Island

Online NA 135.148.136.193:60408 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,318
top 69% · #1506 in NA
Last wipeWiped24 OCT2026 · 5d 10h ago
5d ago · monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep5 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap
6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 6hThu 5 Nov, 19:00 UTCFW
  2. in 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
24 OCT 2026Sat 24 Oct, 01:50 UTC5d ago
0 – running 0
12 OCT 2026Mon 12 Oct, 21:05 UTC16d ago
1 halved by day 1 11.2 days 0
12 OCT 2026Mon 12 Oct, 00:45 UTC17d ago
1 – 0.8 days 0
26 SEP 2026Sat 26 Sep, 16:55 UTC32d ago
1 halved by day 1 15.3 days 0
26 SEP 2026Sat 26 Sep, 01:13 UTC33d ago
1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does WZ's Island run?

No gather rate appears in the name WZ's Island. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on WZ's Island?

WZ's Island runs a procedural map of size 4,500 with seed 441222607, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does WZ's Island appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is WZ's Island: Modded Rust servers, filed by play style and North American Rust servers. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What is meant by the tags on WZ's Island?

These are the tags WZ's Island publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on WZ's Island?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

When does WZ's Island wipe?

One wipe a month is all WZ's Island runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 5 days 10 hours is when its current world was made. Its tags state a wipe schedule of once a month.

Players and ranking

Where does WZ's Island sit in the rankings?

On seven-day player hours, WZ's Island takes #15,318 overall and #1,506 in North America, within the top 69% of ranked servers.

Is WZ's Island quiet or crowded?

Filed under live counts: WZ's Island, 0 players on 100 slots at present. 0 players is the average over the past seven days.

Server facts

Which Rust build is WZ's Island running?

Rust network protocol 2635 and build 168909, on Linux, is what WZ's Island runs. The protocol must match before you can join, and Steam takes care of updating it.

Is WZ's Island reachable, and does it stay up?

Right now WZ's Island is up and running. Its reported uptime gives the last restart as roughly 2 days 7 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 20 September 2026.

Is the performance on WZ's Island good?

The last 48 hours give an average of 139 server fps and a floor of 100. The entity count reached 124,095, covering buildings, deployables and all else in the world. Memory use reached as much as 5,117 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is WZ's Island hosted?

WZ's Island gives North America as its location and the tag NA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 135.148.136.193:60408.

Connecting

What steps lead onto WZ's Island?

If you would rather use the console, press F1 in Rust and enter client.connect 135.148.136.193:60408. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^m
Monthly A monthly cycle: wipes fall with Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

NA
North America The browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.