A Shockbyte Rust Server
Online 135.148.134.11:28154 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 OCT 2026Sat 17 Oct, 21:50 UTC11d ago |
4 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does A Shockbyte Rust Server run?
The name of A Shockbyte Rust Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 40915, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is A Shockbyte Rust Server filed under?
The Rust Server Index lists that include A Shockbyte Rust Server are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on A Shockbyte Rust Server?
These are the tags A Shockbyte Rust Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
What should you expect on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes drew 4 players on average. 0 hours into the latest wipe, the crowd reached its peak.
How often is A Shockbyte Rust Server wiped, and on what schedule?
A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 11 days 21 hours.
Players and ranking
How is A Shockbyte Rust Server ranked compared with the rest?
On player hours over seven days, A Shockbyte Rust Server takes #15,289, within the top 69% of ranked servers.
How many players are on A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is currently showing 0 players on 40 slots. Averaged over the last seven days, the count is 0 players.
Server details
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what you will find on A Shockbyte Rust Server. To join you need the same protocol; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
You will find A Shockbyte Rust Server online as of now. The uptime it reports puts the last restart at about 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. On 17 October 2026 it was first seen by Rust Server Index.
What is performance like on A Shockbyte Rust Server?
Server fps held at 208 on average across the last 48 hours, never dropping below 142. Buildings, deployables and everything else in the world came to as many as 49,697 entities. Up to 3,454 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
Where in the world is A Shockbyte Rust Server hosted?
No region is published by A Shockbyte Rust Server. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 135.148.134.11:28154.
Connecting
What steps lead onto A Shockbyte Rust Server?
Enter client.connect 135.148.134.11:28154 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.