Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers102,455 players459 fresh wipes

Call no.15289 On the shelf · online

Rebels-server

Online 135.125.188.141:50241 checked 11m ago

Subjects 1. modded2. oxide
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipeWiped6 OCT2026 · 23d 3h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Rebels-server run?

No gather rate appears in the name Rebels-server. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on Rebels-server?

Generated by the game, the procedural map of Rebels-server has size 3,000 and seed 28524. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Rebels-server appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Rebels-server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Rebels-server?

The server's own tags are listed here, and the game's server browser reads them: Rebels-server gives gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The queue ceiling sits at 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does Rebels-server follow?

The record holds too few of Rebels-server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 3 hours is when its current world was made.

Players and ranking

Where does Rebels-server sit in the rankings?

The seven-day player-hours ranking places Rebels-server at #15,289, among the top 69% of ranked servers.

Is Rebels-server quiet or crowded?

Rebels-server is currently showing 0 players on 40 slots. 0 players is the average over the past seven days.

Server facts

What version does Rebels-server use?

Rust network protocol 2635 and build 168909, on Linux, is what Rebels-server runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Rebels-server?

Right now Rebels-server is up and running. Its reported uptime gives the last restart as roughly 13 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. On 6 October 2026 it was first seen by Rust Server Index.

How well does Rebels-server perform?

Server fps held at 205 on average across the last 48 hours, never dropping below 118. Buildings, deployables and everything else in the world came to as many as 46,569 entities. Up to 2,742 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is Rebels-server in?

Rebels-server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 135.125.188.141:50241.

How to join

How can you connect to Rebels-server?

Enter client.connect 135.125.188.141:50241 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp40
Max players The queue ceiling sits at 40.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.