Rust Server IndexCard catalogue of Rust servers

Holdings11,873 servers96,345 players382 fresh wipes

Call no.15341 Off the shelf · offline

Test1 RUST

Offline 135.106.169.149:28015 checked 6d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped1 OCT2026 · 27d 18h ago
27d ago · no schedule published
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 21:26 UTC FW27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does Test1 RUST run?

No gather rate appears in the name Test1 RUST. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Test1 RUST?

Generated by the game, the map is procedural on Test1 RUST.

Tags

Where does Test1 RUST appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Test1 RUST: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for Test1 RUST?

Filed under these tags, as published by Test1 RUST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at Test1 RUST?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 1 hours in.

Which wipe timetable does Test1 RUST follow?

One wipe a month is all Test1 RUST runs, and it comes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours is when its current world was made.

Player counts

Where does Test1 RUST sit in the rankings?

Filed under rankings: #15,341 for Test1 RUST on seven-day player hours, top 69% overall.

How many players are on Test1 RUST at the moment?

Filed under offline: Test1 RUST, last seen 6 days 9 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

Which Rust build is Test1 RUST running?

Rust network protocol 2634 and build 166494, on Windows, is what Test1 RUST runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Test1 RUST, and is it online now?

The server is down at this moment; the last sighting of Test1 RUST was 6 days 9 hours ago. Uptime for the last 7 full days came to 18%, 31 hours out of 168. It was first recorded by Rust Server Index on 29 September 2026.

Where in the world is Test1 RUST hosted?

There is no region on record for Test1 RUST; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 135.106.169.149:28015.

How to join

What steps lead onto Test1 RUST?

Enter client.connect 135.106.169.149:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.