Rust Server IndexCard catalogue of Rust servers

Holdings11,662 servers41,782 players89 fresh wipes

Call no.15411 On the shelf · online

Buckit's Backyard

Online 134.41.82.44:28015 checked 9m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,411
top 69%
Last wipeWiped22 OCT2026 · 5d 11h ago
5d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
20.9 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 14:51 UTC5d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 17:54 UTC FW26d ago
3 halved by day 4 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Buckit's Backyard?

The name of Buckit's Backyard does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Buckit's Backyard?

Buckit's Backyard runs a procedural map of size 4,300 with seed 1291862314, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

Where does Buckit's Backyard appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Buckit's Backyard: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Buckit's Backyard?

The server's own tags are listed here, and the game's server browser reads them: Buckit's Backyard gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at Buckit's Backyard?

At their busiest, its recent wipes drew 2 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4 the crowd had fallen below half when it didn't hold.

How often is Buckit's Backyard wiped, and on what schedule?

Buckit's Backyard's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 5 days 11 hours.

Player counts

Where does Buckit's Backyard sit in the rankings?

On player hours over seven days, Buckit's Backyard takes #15,411, within the top 69% of ranked servers.

What does the player count on Buckit's Backyard look like?

Buckit's Backyard is currently showing 0 players on 50 slots. Filed under seven-day average: 0 players.

Server details

What version does Buckit's Backyard use?

Rust network protocol 2635 and build 168909 on Linux is what you will find on Buckit's Backyard. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is Buckit's Backyard, and is it online now?

You will find Buckit's Backyard online as of now. About 8 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 130 of 168 hours were up, 77% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Buckit's Backyard good?

Averaged over the last 48 hours, server fps was 111, with a low of 76. Buildings, deployables and everything else in the world came to as many as 103,622 entities. Memory use reached as much as 3,553 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Buckit's Backyard?

No region is published by Buckit's Backyard. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 134.41.82.44:28015.

How to join

What is the way onto Buckit's Backyard?

Two ways in. Type client.connect 134.41.82.44:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.