we met on pc
Offline 134.255.240.88:11000 checked 6h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
6 OCT 2026Tue 6 Oct, 00:24 UTC23d ago |
3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on we met on pc?
No gather rate appears in the name we met on pc. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on we met on pc?
Generated by the game, the procedural map of we met on pc has size 3,000 and seed 835642727. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry we met on pc?
These lists on Rust Server Index take we met on pc: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to we met on pc, and what do they stand for?
These are the tags we met on pc publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What should you expect on we met on pc when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. 46 hours into the latest wipe, the crowd reached its peak.
When does we met on pc wipe?
Its rhythm is not yet clear, since the record holds too few of we met on pc's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 20 hours is when its current world was made.
Player counts
Where does we met on pc sit in the rankings?
The seven-day player-hours ranking places we met on pc at #15,269, among the top 68% of ranked servers.
What does the player count on we met on pc look like?
At present we met on pc is offline; its last sighting was 6 hours ago. Averaged over the last seven days, the count is 0 players.
Operator and status
Which Rust build is we met on pc running?
Rust network protocol 2635 and build 168909 on Windows is what you will find on we met on pc. Steam keeps your game updated, but the protocol must match for you to join.
Is we met on pc reachable, and does it stay up?
As of now we met on pc is offline, with its last appearance 6 hours ago. Its reported uptime gives the last restart as roughly 11 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 6 October 2026.
Is the performance on we met on pc good?
Server fps held at 10 on average across the last 48 hours, never dropping below 9. The entity count reached 47,539, covering buildings, deployables and all else in the world. Memory use reached as much as 1,740 MB. Lag, to players, is low fps and an entity count that climbs.
What is the location of we met on pc?
There is no region on record for we met on pc; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 134.255.240.88:11000.
Connecting
How can you connect to we met on pc?
If you would rather use the console, press F1 in Rust and enter client.connect 134.255.240.88:11000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
