Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers86,322 players405 fresh wipes

Call no.10656 On the shelf · online

4Netplayers Rust PB

Online 134.255.222.49:21100 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,656
top 48%
Last wipeWiped2 OCT2026 · 27d 16h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 05:31 UTC27d ago
0 – running 0
29 SEP 2026Tue 29 Sep, 19:30 UTC30d ago
2 held half 2.4 days 1
28 SEP 2026Mon 28 Sep, 17:37 UTC31d ago
2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
55/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
134/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
94/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
33/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
105/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
339/ 350
Reference desk

Quick answers

From the figures on this page.

Map and rules

On 4Netplayers Rust PB, which rules and settings apply?

You will find no gather rate in the name of 4Netplayers Rust PB. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

What is the map on 4Netplayers Rust PB?

Size 4,000, seed 1724111549: the game generates the procedural map on 4Netplayers Rust PB. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.

Tags

On Rust Server Index, which lists and filters carry 4Netplayers Rust PB?

The Rust Server Index lists that include 4Netplayers Rust PB are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 4Netplayers Rust PB?

Filed under these tags, as published by 4Netplayers Rust PB and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

How does a wipe day run on 4Netplayers Rust PB?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

How often is 4Netplayers Rust PB wiped, and on what schedule?

There is no next wipe to predict for 4Netplayers Rust PB, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 16 hours is when its current world was made.

Population

Where does 4Netplayers Rust PB sit in the rankings?

On player hours over seven days, 4Netplayers Rust PB takes #10,656, within the top 48% of ranked servers.

How many players are on 4Netplayers Rust PB at the moment?

Filed under live counts: 4Netplayers Rust PB, 0 players on 10 slots at present. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server details

What version does 4Netplayers Rust PB use?

Rust network protocol 2635 and build 168909, on Linux, is what 4Netplayers Rust PB runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of 4Netplayers Rust PB?

Right now 4Netplayers Rust PB is up and running. The uptime it reports puts the last restart at about 13 hours ago. Of the last 7 full days, 149 of 168 hours were up, 89% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does 4Netplayers Rust PB perform?

The last 48 hours give an average of 29 server fps and a floor of 25. Buildings, deployables and everything else in the world came to as many as 107,097 entities. Memory use reached as much as 3,688 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is 4Netplayers Rust PB hosted?

There is no region on record for 4Netplayers Rust PB; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 134.255.222.49:21100.

Connecting

How can you connect to 4Netplayers Rust PB?

Two ways in. Type client.connect 134.255.222.49:21100 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.