4Netplayers Rust Server probe 2
Offline 134.255.222.40:25000 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does 4Netplayers Rust Server probe 2 run?
The name of 4Netplayers Rust Server probe 2 does not state a gather rate. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on 4Netplayers Rust Server probe 2?
Generated by the game, the procedural map of 4Netplayers Rust Server probe 2 has size 4,500 and seed 1234567890. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry 4Netplayers Rust Server probe 2?
Filed under these Rust Server Index lists is 4Netplayers Rust Server probe 2: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to 4Netplayers Rust Server probe 2, and what do they stand for?
These are the tags 4Netplayers Rust Server probe 2 publishes; the game's server browser reads this list: gmvanilla (Game mode): Filed under vanilla survival; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): Build on file: 167398; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
Which wipe timetable does 4Netplayers Rust Server probe 2 follow?
4Netplayers Rust Server probe 2's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days 11 hours.
Player counts
How is 4Netplayers Rust Server probe 2 ranked compared with the rest?
The seven-day player-hours ranking places 4Netplayers Rust Server probe 2 at #15,841, among the top 72% of ranked servers.
Is 4Netplayers Rust Server probe 2 quiet or crowded?
Filed under offline: 4Netplayers Rust Server probe 2, last seen 18 days 20 hours ago.
Server facts
What Rust version is 4Netplayers Rust Server probe 2 on?
Rust network protocol 2634 and build 167398 on Linux is what you will find on 4Netplayers Rust Server probe 2. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of 4Netplayers Rust Server probe 2?
The server is down at this moment; the last sighting of 4Netplayers Rust Server probe 2 was 18 days 20 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 5 October 2026.
Which region is 4Netplayers Rust Server probe 2 in?
There is no region on record for 4Netplayers Rust Server probe 2; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 134.255.222.40:25000.
How to join
How can you connect to 4Netplayers Rust Server probe 2?
If you would rather use the console, press F1 in Rust and enter client.connect 134.255.222.40:25000. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.