Rust Server IndexCard catalogue of Rust servers

Holdings11,594 servers39,481 players135 fresh wipes

Call no.15986 Off the shelf · offline

4Netplayers Rust Server probe 1

Offline 134.255.222.40:24500 checked 24d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipeWiped4 OCT2026 · 25d 9h ago
25d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does 4Netplayers Rust Server probe 1 run?

The name of 4Netplayers Rust Server probe 1 does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on 4Netplayers Rust Server probe 1?

Size 4,500, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server probe 1. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is 4Netplayers Rust Server probe 1 filed under?

Filed under these Rust Server Index lists is 4Netplayers Rust Server probe 1: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on 4Netplayers Rust Server probe 1?

These are the tags 4Netplayers Rust Server probe 1 publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166652 (Build): Build on file: 166652; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is 4Netplayers Rust Server probe 1 wiped, and on what schedule?

The record holds too few of 4Netplayers Rust Server probe 1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 9 hours is when its current world was made.

Population

How is 4Netplayers Rust Server probe 1 ranked compared with the rest?

Filed under rankings: #15,986 for 4Netplayers Rust Server probe 1 on seven-day player hours, top 71% overall.

What does the player count on 4Netplayers Rust Server probe 1 look like?

At present 4Netplayers Rust Server probe 1 is offline; its last sighting was 24 days 23 hours ago.

Operator and status

What version does 4Netplayers Rust Server probe 1 use?

Rust network protocol 2634 and build 166652, on Linux, is what 4Netplayers Rust Server probe 1 runs. To join you need the same protocol; Steam handles the update.

How reliable is 4Netplayers Rust Server probe 1, and is it online now?

Last seen 24 days 23 hours ago, 4Netplayers Rust Server probe 1 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 4 October 2026 it was first seen by Rust Server Index.

Where in the world is 4Netplayers Rust Server probe 1 hosted?

No region is published by 4Netplayers Rust Server probe 1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 134.255.222.40:24500.

How to join

How can you connect to 4Netplayers Rust Server probe 1?

Two ways in. Type client.connect 134.255.222.40:24500 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166652
Build Build on file: 166652.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.