Timos 4Netplayers Rust Server
Online 134.255.222.206:28500 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 09:28 UTC26d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on Timos 4Netplayers Rust Server?
No gather rate appears in the name Timos 4Netplayers Rust Server. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.
What is the map on Timos 4Netplayers Rust Server?
Timos 4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.
Lists and filters
Which lists and filters on Rust Server Index is Timos 4Netplayers Rust Server filed under?
Filed under these Rust Server Index lists is Timos 4Netplayers Rust Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to Timos 4Netplayers Rust Server, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Timos 4Netplayers Rust Server gives gmvanilla (Game mode): Unmodified survival rules; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What should you expect on Timos 4Netplayers Rust Server when wipe day comes?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
When does Timos 4Netplayers Rust Server wipe?
The record holds too few of Timos 4Netplayers Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 days 15 hours.
Player counts
How is Timos 4Netplayers Rust Server ranked compared with the rest?
On player hours over seven days, Timos 4Netplayers Rust Server takes #5,354, within the top 24% of ranked servers.
How many players are on Timos 4Netplayers Rust Server at the moment?
Filed under live counts: Timos 4Netplayers Rust Server, 0 players on 16 slots at present. The seven-day average is 0 players; the peak reached 1.
Operator and status
What version does Timos 4Netplayers Rust Server use?
Rust network protocol 2635 and build 168909, on Linux, is what Timos 4Netplayers Rust Server runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Timos 4Netplayers Rust Server reachable, and does it stay up?
Right now Timos 4Netplayers Rust Server is up and running. Its reported uptime gives the last restart as roughly 43 hours ago. Uptime for the last 7 full days came to 85%, 143 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on Timos 4Netplayers Rust Server?
Averaged over the last 48 hours, server fps was 30, with a low of 25. Buildings, deployables and everything else in the world came to as many as 91,739 entities. The peak memory figure stood at 2,854 MB. What players feel as lag is low fps together with a rising entity count.
Where in the world is Timos 4Netplayers Rust Server hosted?
Timos 4Netplayers Rust Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 134.255.222.206:28500.
Connecting
What steps lead onto Timos 4Netplayers Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 134.255.222.206:28500. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp16
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.