4Netplayers Rust Server
Offline 134.255.222.201:20700 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does 4Netplayers Rust Server run?
You will find no gather rate in the name of 4Netplayers Rust Server. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is in use on 4Netplayers Rust Server?
Size 2,000, seed 1078846477: the game generates the procedural map on 4Netplayers Rust Server. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags and filters
Where does 4Netplayers Rust Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 4Netplayers Rust Server: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for 4Netplayers Rust Server?
These are the tags 4Netplayers Rust Server publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp12 (Max players): Player cap: 12; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is 4Netplayers Rust Server wiped, and on what schedule?
4Netplayers Rust Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 55 days 8 hours.
Population
Where does 4Netplayers Rust Server sit in the rankings?
Filed under rankings: #15,641 for 4Netplayers Rust Server on seven-day player hours, top 71% overall.
What does the player count on 4Netplayers Rust Server look like?
The last check found 4Netplayers Rust Server offline, last seen 35 days 1 hours ago.
Operator and status
Which Rust build is 4Netplayers Rust Server running?
Rust network protocol 2633 and build 165217 on Linux is what you will find on 4Netplayers Rust Server. To join you need the same protocol; Steam handles the update.
How reliable is 4Netplayers Rust Server, and is it online now?
The server is down at this moment; the last sighting of 4Netplayers Rust Server was 35 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
What is the location of 4Netplayers Rust Server?
4Netplayers Rust Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 134.255.222.201:20700.
Joining the server
What steps lead onto 4Netplayers Rust Server?
If you would rather use the console, press F1 in Rust and enter client.connect 134.255.222.201:20700. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp12
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.