Rust Server IndexCard catalogue of Rust servers

Holdings11,650 servers43,642 players103 fresh wipes

Call no.16957 Off the shelf · offline

4Netplayers Rust Server FR PVE

Offline 134.255.222.171:27000 checked 31d ago

Subjects 1. modded2. oxide
Players now
0/ 14
0% full
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipeWiped6 SEP2026 · 53d 13h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 151 on average
18/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
131/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average
38/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average
7/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average
22/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
102/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does 4Netplayers Rust Server FR PVE run?

You will find no gather rate in the name of 4Netplayers Rust Server FR PVE. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on 4Netplayers Rust Server FR PVE?

Size 4,000, seed 1234567890: the game generates the procedural map on 4Netplayers Rust Server FR PVE. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does 4Netplayers Rust Server FR PVE appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include 4Netplayers Rust Server FR PVE are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for 4Netplayers Rust Server FR PVE?

Filed under these tags, as published by 4Netplayers Rust Server FR PVE and read by the game's server browser: gmvanilla (Game mode): Unmodified survival rules; mp14 (Max players): The queue ceiling sits at 14; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

Which wipe timetable does 4Netplayers Rust Server FR PVE follow?

The record holds too few of 4Netplayers Rust Server FR PVE's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 53 days 13 hours.

Population

How is 4Netplayers Rust Server FR PVE ranked compared with the rest?

On player hours over seven days, 4Netplayers Rust Server FR PVE takes #16,957, within the top 71% of ranked servers.

How many players are on 4Netplayers Rust Server FR PVE at the moment?

Filed under offline: 4Netplayers Rust Server FR PVE, last seen 31 days 19 hours ago.

Server facts

What version does 4Netplayers Rust Server FR PVE use?

Rust network protocol 2633 and build 165217, on Linux, is what 4Netplayers Rust Server FR PVE runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is 4Netplayers Rust Server FR PVE, and is it online now?

The server is down at this moment; the last sighting of 4Netplayers Rust Server FR PVE was 31 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is 4Netplayers Rust Server FR PVE hosted?

There is no region on record for 4Netplayers Rust Server FR PVE; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 134.255.222.171:27000.

Connecting

What steps lead onto 4Netplayers Rust Server FR PVE?

Enter client.connect 134.255.222.171:27000 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp14,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Unmodified survival rules.
mp14
Max players The queue ceiling sits at 14.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.