Rust Server IndexCard catalogue of Rust servers

Holdings11,742 servers66,506 players202 fresh wipes

Call no.EA15816 Off the shelf · offline

TNK Rust Server in Japan

Offline EA 133.88.120.172:28015 checked 19d ago

Subjects 1. vanilla2. modded3. oxide4. pve
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,816
top 72% · #495 in EA
Last wipeWiped9 OCT2026 · 20d 13h ago
20d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct6 Oct9 Oct13 Oct17 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
9 OCT 2026Fri 9 Oct, 09:48 UTC20d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 22:52 UTC FW28d ago
2 held half 7.5 days 0
29 SEP 2026Tue 29 Sep, 14:36 UTC30d ago
3 held half 2.3 days 0
29 SEP 2026Tue 29 Sep, 07:22 UTC30d ago
2 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
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13/ 200
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32/ 100
EA
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EA
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8/ 100
EA
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11/ 100
EA
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15/ 88
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does TNK Rust Server in Japan run?

You will find no gather rate in the name of TNK Rust Server in Japan. 8 players per group is the default limit. Filed under pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. Its own label is vanilla: rates, kits and rules are untouched, so it plays as Facepunch made it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TNK Rust Server in Japan?

TNK Rust Server in Japan runs a procedural map of size 4,000 with seed 6543210, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is TNK Rust Server in Japan filed under?

These lists on Rust Server Index take TNK Rust Server in Japan: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for TNK Rust Server in Japan?

The server's own tags are listed here, and the game's server browser reads them: TNK Rust Server in Japan gives gmrust (Game mode): Rust survival, as standard; mp50 (Max players): Player cap: 50; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^v (Vanilla): Rates, kits and rules are untouched, so it plays as Facepunch made it; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded; EA (East Asia): East Asia is the region shown in the server browser. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on TNK Rust Server in Japan when wipe day comes?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does TNK Rust Server in Japan wipe?

TNK Rust Server in Japan wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 20 days 13 hours.

Players and ranking

What position does TNK Rust Server in Japan hold among Rust servers?

Filed under rankings: #15,816 for TNK Rust Server in Japan on seven-day player hours, #495 in Asia, top 72% overall.

How many players are on TNK Rust Server in Japan at the moment?

Filed under offline: TNK Rust Server in Japan, last seen 19 days 20 hours ago.

Operator and status

What version does TNK Rust Server in Japan use?

Rust network protocol 2634 and build 166494, on Linux, is what TNK Rust Server in Japan runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of TNK Rust Server in Japan?

Last seen 19 days 20 hours ago, TNK Rust Server in Japan is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.

Which region is TNK Rust Server in Japan in?

Filed under Asia by its own listing, TNK Rust Server in Japan carries the EA tag. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 133.88.120.172:28015.

How to join

How can you connect to TNK Rust Server in Japan?

If you would rather use the console, press F1 in Rust and enter client.connect 133.88.120.172:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players Player cap: 50.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Difficulty

^v
Vanilla Rates, kits and rules are untouched, so it plays as Facepunch made it.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Region

EA
East Asia East Asia is the region shown in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.