Rust Server IndexCard catalogue of Rust servers

Holdings11,867 servers96,005 players390 fresh wipes

Call no.8296 On the shelf · online

RustServer_14482

Online 133.88.116.112:28015 checked 13m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,296
top 37%
Last wipeWiped17 OCT2026 · 12d 4h ago
12d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 12:04 UTC12d ago
2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustServer_14482, which rules and settings apply?

No gather rate appears in the name RustServer_14482. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on RustServer_14482?

Generated by the game, the procedural map of RustServer_14482 has size 3,700 and seed 1034224783. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is RustServer_14482 filed under?

Filed under these Rust Server Index lists is RustServer_14482: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on RustServer_14482?

The server's own tags are listed here, and the game's server browser reads them: RustServer_14482 gives gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at RustServer_14482?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 0 hours in.

When does RustServer_14482 wipe?

Its rhythm is not yet clear, since the record holds too few of RustServer_14482's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 4 hours.

Player counts

Where does RustServer_14482 sit in the rankings?

The seven-day player-hours ranking places RustServer_14482 at #8,296, among the top 37% of ranked servers.

How many players are on RustServer_14482 at the moment?

The live count for RustServer_14482 stands at 0 players, out of 50 slots. The seven-day average is 0 players; the peak reached 1.

Operator and status

What version does RustServer_14482 use?

Rust network protocol 2635 and build 167781 on Linux is what you will find on RustServer_14482. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of RustServer_14482?

You will find RustServer_14482 online as of now. Its reported uptime gives the last restart as roughly 4 days 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 3 October 2026.

What is performance like on RustServer_14482?

Server fps held at 52 on average across the last 48 hours, never dropping below 31. Buildings, deployables and everything else in the world came to as many as 76,129 entities. The peak memory figure stood at 2,987 MB. A climbing entity count and low fps are felt by players as lag.

Where in the world is RustServer_14482 hosted?

There is no region on record for RustServer_14482; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 133.88.116.112:28015.

Connecting

What steps lead onto RustServer_14482?

Enter client.connect 133.88.116.112:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp50
Max players The queue ceiling sits at 50.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.