Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers81,821 players270 fresh wipes

Call no.5852 Off the shelf · offline

RustServer_5458

Offline 133.88.101.27:28015 checked 12h ago

Subjects 1. modded2. oxide
Players now
0/ 1
0% full
7-day average
0
peak 1
Rank
#5,852
top 26%
Last wipeWiped11 OCT2026 · 18d 3h ago
18d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75101:0003:0014:0016:0000:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510001:0003:0014:0016:0000:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
11 OCT 2026Sun 11 Oct, 09:23 UTC18d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustServer_5458, which rules and settings apply?

No gather rate appears in the name RustServer_5458. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustServer_5458?

Size 5,670, seed 16669: the game generates the procedural map on RustServer_5458. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry RustServer_5458?

These lists on Rust Server Index take RustServer_5458: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags listed for RustServer_5458?

The server's own tags are listed here, and the game's server browser reads them: RustServer_5458 gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on RustServer_5458?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 2 hours in.

How often is RustServer_5458 wiped, and on what schedule?

The record holds too few of RustServer_5458's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 18 days 3 hours.

Players and ranking

Where does RustServer_5458 sit in the rankings?

On player hours over seven days, RustServer_5458 takes #5,852, within the top 26% of ranked servers.

How many players are on RustServer_5458 at the moment?

At present RustServer_5458 is offline; its last sighting was 12 hours ago. The seven-day average is 0 players; the peak reached 1. Over the last 48 hours, 03:00 UTC drew the highest average: 1 players.

Server facts

What version does RustServer_5458 use?

Rust network protocol 2635 and build 168909, on Linux, is what RustServer_5458 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is RustServer_5458, and is it online now?

The server is down at this moment; the last sighting of RustServer_5458 was 12 hours ago. Its reported uptime gives the last restart as roughly 1 hours ago. Of the last 7 full days, 54 of 168 hours were up, 32% of the time. On 11 October 2026 it was first seen by Rust Server Index.

How well does RustServer_5458 perform?

Server fps held at 88 on average across the last 48 hours, never dropping below 72. The entity count reached 190,495, covering buildings, deployables and all else in the world. Memory use reached as much as 3,352 MB. Lag, to players, is low fps and an entity count that climbs.

Where in the world is RustServer_5458 hosted?

No region is published by RustServer_5458. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 133.88.101.27:28015.

Joining the server

What is the way onto RustServer_5458?

If you would rather use the console, press F1 in Rust and enter client.connect 133.88.101.27:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.