Rust Server IndexCard catalogue of Rust servers

Holdings11,892 servers103,409 players496 fresh wipes

Call no.EA5484 On the shelf · online

[EA]Japan-Server |PvP|

Online EA 133.117.73.110:28015 checked 10m ago

Subjects 1. biweekly wipes 2. modded3. oxide
Players now
0/ 100
0% full
7-day average
0
peak 3
Rank
#5,484
top 25% · #362 in EA
Last wipeWiped16 OCT2026 · 13d 10h ago
13d ago · biweekly schedule
Next wipe
13h
Fri 30 Oct, 09:00 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 67% in EA. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:00 UTC, in 13h. Its biweekly schedule tag · low confidence

usual gap
14.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 13hFri 30 Oct, 09:00 UTC
  2. in 6d 23hThu 5 Nov, 19:00 UTCFW
  3. in 14d 13hFri 13 Nov, 09:00 UTC
  4. in 28d 13hFri 27 Nov, 09:00 UTC
  5. in 34d 23hThu 3 Dec, 19:00 UTCFW
  6. in 42d 13hFri 11 Dec, 09:00 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 09:00 UTC13d ago
2 – running 0
1 OCT 2026Thu 1 Oct, 18:55 UTC FW28d ago
4 halved by day 1 14.6 days 0
16 SEP 2026Wed 16 Sep, 13:05 UTC43d ago
0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average
1/ 100
EA
瞌睡熊『5倍10废|10.29|萌新首选|无权限』EA · groups of 8+ · biweekly · 4 on average
2/ 100
EA
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 2 on average
0/ 50
EA
[JPN] Apple Server | PvP | Vanilla | 2WeeklyEA · groups of 8+ · biweekly · 2 on average
1/ 50
EA
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average
1/ 50
EA
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 75 on average
238/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [EA]Japan-Server |PvP| run?

You will find no gather rate in the name of [EA]Japan-Server |PvP|. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on [EA]Japan-Server |PvP|?

Size 4,096, seed 1337: the game generates the procedural map on [EA]Japan-Server |PvP|. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does [EA]Japan-Server |PvP| appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is [EA]Japan-Server |PvP|: Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags listed for [EA]Japan-Server |PvP|?

These are the tags [EA]Japan-Server |PvP| publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): The browser files it under East Asia. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on [EA]Japan-Server |PvP| when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 24 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

How often is [EA]Japan-Server |PvP| wiped, and on what schedule?

The prediction follows its tag, because too few of [EA]Japan-Server |PvP|'s wipes are on record to confirm the schedule. On Friday 30 October at 09:00 UTC the next wipe is due. The world it runs now was made 13 days 10 hours. Filed in its tags: a wipe schedule of every two weeks.

Population

What position does [EA]Japan-Server |PvP| hold among Rust servers?

The seven-day player-hours ranking places [EA]Japan-Server |PvP| at #5,484 and #362 in Asia, among the top 25% of ranked servers.

How many players are on [EA]Japan-Server |PvP| at the moment?

Filed under live counts: [EA]Japan-Server |PvP|, 0 players on 100 slots at present. Averaged across seven days: 0 players, peaking at 3. Filed under busiest hour: 05:00 UTC in the last 48 hours, averaging 1 players.

Server details

Which Rust build is [EA]Japan-Server |PvP| running?

Rust network protocol 2635 and build 168909 on Linux is what you will find on [EA]Japan-Server |PvP|. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [EA]Japan-Server |PvP|, and is it online now?

You will find [EA]Japan-Server |PvP| online as of now. About 8 hours ago, by its own uptime figure, is when it last restarted. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

How well does [EA]Japan-Server |PvP| perform?

The last 48 hours give an average of 108 server fps and a floor of 52. The entity count reached 101,145, covering buildings, deployables and all else in the world. Up to 3,186 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.

Which region is [EA]Japan-Server |PvP| in?

[EA]Japan-Server |PvP| gives Asia as its location and the tag EA. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 133.117.73.110:28015.

How to join

What steps lead onto [EA]Japan-Server |PvP|?

Two ways in. Type client.connect 133.117.73.110:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/473S8yCnC7.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Region

EA
East Asia The browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.