Evolution Test Server
Offline 131.196.198.143:28031 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
20 OCT 2026Tue 20 Oct, 17:06 UTC9d ago |
1 | – | running | 1 |
18 OCT 2026Sun 18 Oct, 22:12 UTC10d ago |
3 | – | 1.8 days | 1 |
15 OCT 2026Thu 15 Oct, 17:40 UTC14d ago |
1 | – | 3.2 days | 1 |
15 OCT 2026Thu 15 Oct, 03:14 UTC14d ago |
1 | – | 0.6 days | 1 |
14 OCT 2026Wed 14 Oct, 03:30 UTC15d ago |
2 | – | 1 days | 1 |
13 OCT 2026Tue 13 Oct, 02:04 UTC16d ago |
3 | – | 1.1 days | 1 |
1 OCT 2026Thu 1 Oct, 17:25 UTC FW28d ago |
1 | held half | 11.4 days | 0 |
30 SEP 2026Wed 30 Sep, 23:43 UTC28d ago |
3 | – | 0.7 days | 1 |
30 SEP 2026Wed 30 Sep, 07:04 UTC29d ago |
3 | – | 0.7 days | 0 |
29 SEP 2026Tue 29 Sep, 19:49 UTC29d ago |
3 | – | 0.5 days | 1 |
28 SEP 2026Mon 28 Sep, 23:52 UTC30d ago |
3 | – | 0.8 days | 0 |
28 SEP 2026Mon 28 Sep, 00:25 UTC31d ago |
3 | – | 1 days | 0 |
25 SEP 2026Fri 25 Sep, 04:27 UTC34d ago |
3 | held half | 2.8 days | 0 |
24 SEP 2026Thu 24 Sep, 02:47 UTC35d ago |
2 | – | 1.1 days | 0 |
19 SEP 2026Sat 19 Sep, 00:26 UTC40d ago |
1 | halved by day 1 | 5.1 days | 0 |
17 SEP 2026Thu 17 Sep, 23:51 UTC41d ago |
1 | – | 1 days | 0 |
17 SEP 2026Thu 17 Sep, 14:22 UTC42d ago |
1 | – | 0.4 days | 0 |
17 SEP 2026Thu 17 Sep, 01:49 UTC42d ago |
2 | – | 0.5 days | 0 |
16 SEP 2026Wed 16 Sep, 16:50 UTC43d ago |
3 | – | 0.4 days | 1 |
15 SEP 2026Tue 15 Sep, 15:50 UTC44d ago |
3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Evolution Test Server, which rules and settings apply?
The name of Evolution Test Server does not state a gather rate. A maximum of 15 players per group applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC is on: Valve's anti-cheat is enabled.
What is the map on Evolution Test Server?
Generated by the game, the procedural map of Evolution Test Server has size 5,000 and seed 1337. You can view the map on RustMaps from this page, as the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
Where does Evolution Test Server appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Evolution Test Server: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags listed for Evolution Test Server?
The server's own tags are listed here, and the game's server browser reads them: Evolution Test Server gives gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): 0 slots are available; ts15 (Group limit): 15 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How does a wipe day run on Evolution Test Server?
Its recent wipes averaged 2 players at peak. 0 hours into the latest wipe, the crowd reached its peak.
Which wipe timetable does Evolution Test Server follow?
No next wipe can be predicted for Evolution Test Server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 9 days.
Population
What position does Evolution Test Server hold among Rust servers?
On player hours over seven days, Evolution Test Server takes #15,383, within the top 70% of ranked servers.
What does the player count on Evolution Test Server look like?
At present Evolution Test Server is offline; its last sighting was 8 days 22 hours ago.
Server details
What Rust version is Evolution Test Server on?
Rust network protocol 2634 and build 167781, on Linux, is what Evolution Test Server runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is Evolution Test Server, and is it online now?
As of now Evolution Test Server is offline, with its last appearance 8 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of Evolution Test Server?
Evolution Test Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 131.196.198.143:28031.
Joining the server
What steps lead onto Evolution Test Server?
Enter client.connect 131.196.198.143:28031 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/evolutionpve.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts15,^z,^y
Game
gmrust
mp0
ts15
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.