Rust Server IndexCard catalogue of Rust servers

Holdings11,687 servers50,243 players136 fresh wipes

Call no.15414 On the shelf · online

Durangy's Build Server

Online 131.153.153.98:28015 checked 12m ago

Subjects 1. modded2. oxide
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,414
top 69%
Last wipeWiped30 JUL2026 · 89d 17h ago
89d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 95/ 999
NA 156/ 999
OC 48/ 150
EU
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
22/ 100
EU
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average
6/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Durangy's Build Server run?

No gather rate appears in the name Durangy's Build Server. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC is on: Valve's anti-cheat is enabled.

What is the map on Durangy's Build Server?

Generated by the game, the procedural map of Durangy's Build Server has size 6,000 and seed 1337. From this page you can view the map on RustMaps; the same size and seed give the same map. The name of the map is Custom Map.

Tags

Where does Durangy's Build Server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include Durangy's Build Server are Modded Rust servers, filed by play style and Build and creative servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Durangy's Build Server?

These are the tags Durangy's Build Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2632 (Protocol): The protocol is 2632; older or newer clients cannot join; cs160556 (Build): The game build here is 160556; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is Durangy's Build Server wiped, and on what schedule?

Durangy's Build Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 89 days 17 hours.

Population

How is Durangy's Build Server ranked compared with the rest?

Filed under rankings: #15,414 for Durangy's Build Server on seven-day player hours, top 69% overall.

Is Durangy's Build Server quiet or crowded?

Filed under live counts: Durangy's Build Server, 0 players on 50 slots at present. Averaged over the last seven days, the count is 0 players.

Operator and status

Which Rust build is Durangy's Build Server running?

Rust network protocol 2632 and build 160556, on Windows, is what Durangy's Build Server runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is Durangy's Build Server, and is it online now?

The server is live at this moment: Durangy's Build Server. Its reported uptime gives the last restart as roughly 12 days 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

Is the performance on Durangy's Build Server good?

Averaged over the last 48 hours, server fps was 89, with a low of 70. The entity count reached 128,127, covering buildings, deployables and all else in the world. Memory use reached as much as 9,424 MB. A climbing entity count and low fps are felt by players as lag.

What is the location of Durangy's Build Server?

Durangy's Build Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 131.153.153.98:28015.

Connecting

How can you connect to Durangy's Build Server?

Two ways in. Type client.connect 131.153.153.98:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp50
Max players 50 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2632
Protocol The protocol is 2632; older or newer clients cannot join.
cs160556
Build The game build here is 160556.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.