Rust Server IndexCard catalogue of Rust servers

Holdings11,617 servers32,693 players68 fresh wipes

Call no.15341 On the shelf · online

tomato-server

Online 129.225.160.71:28015 checked 8m ago

Subjects 1. modded2. carbon
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped3 OCT2026 · 26d 3h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 02:37 UTC26d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 17:46 UTC26d ago
1 – 0.4 days 0
1 OCT 2026Thu 1 Oct, 20:29 UTC FW27d ago
1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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50/ 500
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
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EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

On tomato-server, which rules and settings apply?

You will find no gather rate in the name of tomato-server. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. The server has VAC, Valve's anti-cheat, turned on.

What is the map on tomato-server?

Generated by the game, the map is procedural on tomato-server.

Tags

Where does tomato-server appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include tomato-server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on tomato-server?

The server's own tags are listed here, and the game's server browser reads them: tomato-server gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on tomato-server?

Its recent wipes averaged 1 players at peak. The latest wipe peaked 1 hours in.

Which wipe timetable does tomato-server follow?

No next wipe can be predicted for tomato-server: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 26 days 3 hours.

Population

What position does tomato-server hold among Rust servers?

On player hours over seven days, tomato-server takes #15,341, within the top 69% of ranked servers.

How many players are on tomato-server at the moment?

The live count for tomato-server stands at 0 players, out of 2 slots. Averaged over the last seven days, the count is 0 players.

Server facts

What Rust version is tomato-server on?

Rust network protocol 2635 and build 168909 on Linux is what you will find on tomato-server. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of tomato-server?

You will find tomato-server online as of now. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of tomato-server?

No region is published by tomato-server. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 129.225.160.71:28015.

Joining the server

How can you connect to tomato-server?

If you would rather use the console, press F1 in Rust and enter client.connect 129.225.160.71:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.