Rust Server IndexCard catalogue of Rust servers

Holdings11,705 servers41,937 players101 fresh wipes

Call no.8018 Off the shelf · offline

RCE-RustCoreEsport

Offline 128.79.154.92:7015 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 500
0% full
7-day average
0
peak 1
Rank
#8,018
top 36%
Last wipeWiped27 OCT2026 · 1d 11h ago
1d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75107:0009:0010:0012:0013:0015:00Wiped Tue 27 Oct, 07:57 UTCWIPEWiped Tue 27 Oct, 14:30 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
010020030040007:0009:0010:0012:0013:0015:00Wiped Tue 27 Oct, 07:57 UTCWIPEWiped Tue 27 Oct, 14:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 07:57 UTC1d ago
– – running 0
22 OCT 2026Thu 22 Oct, 09:18 UTC6d ago
1 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
31/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
132/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
32/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
23/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
5/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RCE-RustCoreEsport, which rules and settings apply?

You will find no gather rate in the name of RCE-RustCoreEsport. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on RCE-RustCoreEsport?

Size 3,500, seed 1588428566: the game generates the procedural map on RCE-RustCoreEsport. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Where does RCE-RustCoreEsport appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RCE-RustCoreEsport are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on RCE-RustCoreEsport?

Filed under these tags, as published by RCE-RustCoreEsport and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp500 (Max players): Player cap: 500; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on RCE-RustCoreEsport?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 3 the crowd had fallen below half when it didn't hold.

When does RCE-RustCoreEsport wipe?

RCE-RustCoreEsport's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 35 hours is when its current world was made.

Population

Where does RCE-RustCoreEsport sit in the rankings?

On player hours over seven days, RCE-RustCoreEsport takes #8,018, within the top 36% of ranked servers.

What does the player count on RCE-RustCoreEsport look like?

The last check found RCE-RustCoreEsport offline, last seen 34 hours ago. The seven-day average is 0 players; the peak reached 1. Filed under busiest hour: 13:00 UTC in the last 48 hours, averaging 0 players.

Operator and status

Which Rust build is RCE-RustCoreEsport running?

Rust network protocol 2635 and build 168909, on Windows, is what RCE-RustCoreEsport runs. To join you need the same protocol; Steam handles the update.

How reliable is RCE-RustCoreEsport, and is it online now?

Last seen 34 hours ago, RCE-RustCoreEsport is offline right now. The uptime it reports puts the last restart at about 1 hours ago. It was up 49 of 144 hours across the last 6 full days, or 34% of the time. The earliest sighting at Rust Server Index is 22 October 2026.

What is performance like on RCE-RustCoreEsport?

Averaged over the last 48 hours, server fps was 193, with a low of 44. Buildings, deployables and everything else in the world came to as many as 119,353 entities. Memory use reached as much as 3,241 MB. What players feel as lag is low fps together with a rising entity count.

What is the location of RCE-RustCoreEsport?

RCE-RustCoreEsport gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 128.79.154.92:7015.

Connecting

What is the way onto RCE-RustCoreEsport?

If you would rather use the console, press F1 in Rust and enter client.connect 128.79.154.92:7015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp500
Max players Player cap: 500.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.