DuckGang
Online 128.0.114.99:10600 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On DuckGang, which rules and settings apply?
You will find no gather rate in the name of DuckGang. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on DuckGang?
DuckGang runs a procedural map of size 2,000 with seed 6738, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
Which lists and filters on Rust Server Index is DuckGang filed under?
These lists on Rust Server Index take DuckGang: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags are attached to DuckGang, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: DuckGang gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The queue ceiling sits at 50; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
Which wipe timetable does DuckGang follow?
DuckGang's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 28 days 2 hours.
Population
How is DuckGang ranked compared with the rest?
Filed under rankings: #15,269 for DuckGang on seven-day player hours, top 68% overall.
How many players are on DuckGang at the moment?
The live count for DuckGang stands at 0 players, out of 50 slots. Filed under seven-day average: 0 players.
Server details
What Rust version is DuckGang on?
Rust network protocol 2635 and build 168909, on Windows, is what DuckGang runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of DuckGang?
Right now DuckGang is up and running. The uptime it reports puts the last restart at about 15 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. It was first recorded by Rust Server Index on 7 October 2026.
What is performance like on DuckGang?
Server fps held at 10 on average across the last 48 hours, never dropping below 5. Buildings, deployables and everything else in the world came to as many as 15,446 entities. Memory use reached as much as 1,054 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is DuckGang hosted?
There is no region on record for DuckGang; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 128.0.114.99:10600.
How to join
How can you connect to DuckGang?
Two ways in. Type client.connect 128.0.114.99:10600 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
