Rust Server IndexCard catalogue of Rust servers

Holdings11,663 servers44,427 players99 fresh wipes

Call no.AU116546 Off the shelf · offline

Local AUX1 Test Server

Offline 125.236.230.198:28115 checked 34d ago

Subjects 1. modded2. carbon
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,546
top 71%
Last wipeWiped25 SEP2026 · 34d 21h ago
34d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
3 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
25 SEP 2026Fri 25 Sep, 05:33 UTC34d ago
1 – running 1
22 SEP 2026Tue 22 Sep, 05:56 UTC37d ago
1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Map and rules

On Local AUX1 Test Server, which rules and settings apply?

The name of Local AUX1 Test Server does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Local AUX1 Test Server?

Local AUX1 Test Server runs a procedural map, which the game generates.

Tags

On Rust Server Index, which lists and filters carry Local AUX1 Test Server?

These lists on Rust Server Index take Local AUX1 Test Server: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags listed for Local AUX1 Test Server?

Filed under these tags, as published by Local AUX1 Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs165211 (Build): The game build here is 165211; ptrak (Networking): The standard RakNet layer carries the connection; $rau1 (Region code): au1 is the region code recorded here; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at Local AUX1 Test Server?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does Local AUX1 Test Server wipe?

The record holds too few of Local AUX1 Test Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 days 21 hours is when its current world was made.

Population

How is Local AUX1 Test Server ranked compared with the rest?

The seven-day player-hours ranking places Local AUX1 Test Server at #16,546, among the top 71% of ranked servers.

What does the player count on Local AUX1 Test Server look like?

The last check found Local AUX1 Test Server offline, last seen 34 days 1 hours ago.

Server facts

Which Rust build is Local AUX1 Test Server running?

Rust network protocol 2633 and build 165211 on Windows is what you will find on Local AUX1 Test Server. To join you need the same protocol; Steam handles the update.

Is Local AUX1 Test Server reachable, and does it stay up?

The server is down at this moment; the last sighting of Local AUX1 Test Server was 34 days 1 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

What is the location of Local AUX1 Test Server?

No region is published by Local AUX1 Test Server, though its region code is au1. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 125.236.230.198:28115.

Joining the server

What steps lead onto Local AUX1 Test Server?

Enter client.connect 125.236.230.198:28115 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs165211
Build The game build here is 165211.
ptrak
Networking The standard RakNet layer carries the connection.
$rau1
Region code au1 is the region code recorded here.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.