Rust Server IndexCard catalogue of Rust servers

Holdings11,694 servers45,403 players97 fresh wipes

Call no.6377 Off the shelf · offline

my5local

Offline 124.209.153.233:28015 checked 8h ago

Subjects 1. modded2. oxide
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#6,377
top 29%
Last wipeWiped27 OCT2026 · 1d 18h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75105:0007:0009:0010:0014:0016:00Wiped Tue 27 Oct, 06:17 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.2 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 06:17 UTC1d ago
– – running 1
25 OCT 2026Sun 25 Oct, 13:26 UTC3d ago
1 – 1.7 days 0
21 OCT 2026Wed 21 Oct, 08:55 UTC7d ago
1 held half 4.2 days 0
12 OCT 2026Mon 12 Oct, 10:12 UTC16d ago
1 held half 8.9 days 1
10 OCT 2026Sat 10 Oct, 05:59 UTC18d ago
1 held half 2.2 days 1
9 OCT 2026Fri 9 Oct, 20:59 UTC19d ago
1 – 0.4 days 0
7 OCT 2026Wed 7 Oct, 13:47 UTC21d ago
1 held half 2.3 days 1
5 OCT 2026Mon 5 Oct, 21:02 UTC23d ago
1 – 1.7 days 1
3 OCT 2026Sat 3 Oct, 03:54 UTC25d ago
1 held half 2.7 days 1
2 OCT 2026Fri 2 Oct, 18:31 UTC26d ago
1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on my5local?

You will find no gather rate in the name of my5local. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on my5local?

Generated by the game, the map is procedural on my5local.

Tags and filters

On Rust Server Index, which lists and filters carry my5local?

Filed under these Rust Server Index lists is my5local: Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on my5local?

These are the tags my5local publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on my5local?

The average peak across its recent wipes is 1 players. The latest wipe peaked 27 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Which wipe timetable does my5local follow?

No next wipe can be predicted for my5local: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 42 hours.

Players and ranking

Where does my5local sit in the rankings?

On player hours over seven days, my5local takes #6,377, within the top 29% of ranked servers.

What does the player count on my5local look like?

At present my5local is offline; its last sighting was 8 hours ago. The seven-day average is 1 players; the peak reached 1. Filed under busiest hour: 07:00 UTC in the last 48 hours, averaging 1 players.

Server details

Which Rust build is my5local running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on my5local. The protocol must match before you can join, and Steam takes care of updating it.

Is my5local reachable, and does it stay up?

Last seen 8 hours ago, my5local is offline right now. Uptime for the last 7 full days came to 18%, 31 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

What is the location of my5local?

my5local gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 124.209.153.233:28015.

Connecting

What is the way onto my5local?

If you would rather use the console, press F1 in Rust and enter client.connect 124.209.153.233:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.