Rust Server IndexCard catalogue of Rust servers

Holdings11,700 servers43,056 players102 fresh wipes

Call no.11137 Off the shelf · offline

RetroPVE Flooded Playtest

Offline 123.50.149.73:28017 checked 5h ago

Subjects 1. modded2. oxide
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#11,137
top 50%
Last wipeWiped17 OCT2026 · 11d 13h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123402:0010:0018:0003:0011:0020:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
4players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
17 OCT 2026Sat 17 Oct, 12:00 UTC11d ago
4 – running 0
17 OCT 2026Sat 17 Oct, 05:45 UTC11d ago
4 – 0.3 days 1
16 OCT 2026Fri 16 Oct, 16:50 UTC12d ago
4 – 0.5 days 1
16 OCT 2026Fri 16 Oct, 04:15 UTC12d ago
3 – 0.5 days 0
15 OCT 2026Thu 15 Oct, 04:48 UTC13d ago
3 – 1 days 0
14 OCT 2026Wed 14 Oct, 15:32 UTC14d ago
1 – 0.6 days 0
14 OCT 2026Wed 14 Oct, 02:55 UTC14d ago
3 – 0.5 days 0
13 OCT 2026Tue 13 Oct, 15:43 UTC15d ago
3 – 0.5 days 2
13 OCT 2026Tue 13 Oct, 03:21 UTC15d ago
6 – 0.5 days 0
12 OCT 2026Mon 12 Oct, 03:30 UTC16d ago
6 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 155 on average
34/ 500
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
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EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
34/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average
28/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
3/ 200
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
4/ 1000
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on RetroPVE Flooded Playtest?

The name of RetroPVE Flooded Playtest does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

Where does RetroPVE Flooded Playtest appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include RetroPVE Flooded Playtest are Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for RetroPVE Flooded Playtest?

These are the tags RetroPVE Flooded Playtest publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

What happens on wipe day at RetroPVE Flooded Playtest?

The average peak across its recent wipes is 4 players. The latest wipe peaked 18 hours in.

How often is RetroPVE Flooded Playtest wiped, and on what schedule?

There is no next wipe to predict for RetroPVE Flooded Playtest, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 11 days 13 hours.

Population

Where does RetroPVE Flooded Playtest sit in the rankings?

The seven-day player-hours ranking places RetroPVE Flooded Playtest at #11,137, among the top 50% of ranked servers.

What does the player count on RetroPVE Flooded Playtest look like?

Filed under offline: RetroPVE Flooded Playtest, last seen 5 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 2.

Server details

What Rust version is RetroPVE Flooded Playtest on?

Rust network protocol 2635 and build 167781 on Linux is what you will find on RetroPVE Flooded Playtest. To join you need the same protocol; Steam handles the update.

How reliable is RetroPVE Flooded Playtest, and is it online now?

Last seen 5 hours ago, RetroPVE Flooded Playtest is offline right now. It was up 164 of 168 hours across the last 7 full days, or 98% of the time. The earliest sighting at Rust Server Index is 4 October 2026.

Where in the world is RetroPVE Flooded Playtest hosted?

No region is published by RetroPVE Flooded Playtest. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 123.50.149.73:28017.

How to join

What is the way onto RetroPVE Flooded Playtest?

If you would rather use the console, press F1 in Rust and enter client.connect 123.50.149.73:28017. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.