RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
- wipe-day peak
- 2players, last three wipes
Coming wipes
- in 8d 7hThu 5 Nov, 19:00 UTCFW
- in 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
1 OCT 2026Thu 1 Oct, 16:48 UTC26d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does RetroPVE (Testing Server) run?
The name of RetroPVE (Testing Server) does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on RetroPVE (Testing Server)?
RetroPVE (Testing Server) runs on a procedural map. The game generates it, and its size is 5,000.
Tags and filters
Where does RetroPVE (Testing Server) appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RetroPVE (Testing Server): Oceania servers, filed A to Z and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which tags are attached to RetroPVE (Testing Server), and what do they stand for?
Filed under these tags, as published by RetroPVE (Testing Server) and read by the game's server browser: gmvanilla (Game mode): Filed under vanilla survival; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166494 (Build): The game build here is 166494; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^m (Monthly): A monthly cycle: wipes fall with Facepunch's force wipe; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Carbon provides the plugin framework; OC (Oceania): Server browser region: Oceania. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
What happens on wipe day at RetroPVE (Testing Server)?
At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 3 hours in.
Which wipe timetable does RetroPVE (Testing Server) follow?
One wipe a month is all RetroPVE (Testing Server) runs, and it comes with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. The world it runs now was made 26 days 17 hours. Filed in its tags: a monthly wipe schedule.
Population
Where does RetroPVE (Testing Server) sit in the rankings?
The seven-day player-hours ranking places RetroPVE (Testing Server) at #15,106 and #186 in Oceania, among the top 70% of ranked servers.
Is RetroPVE (Testing Server) quiet or crowded?
At present RetroPVE (Testing Server) is offline; its last sighting was 11 days 17 hours ago.
Server details
What version does RetroPVE (Testing Server) use?
Rust network protocol 2634 and build 166494 on Linux is what you will find on RetroPVE (Testing Server). Steam keeps your game updated, but the protocol must match for you to join.
How reliable is RetroPVE (Testing Server), and is it online now?
Last seen 11 days 17 hours ago, RetroPVE (Testing Server) is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 28 September 2026 it was first seen by Rust Server Index.
What is the location of RetroPVE (Testing Server)?
The OC tag places RetroPVE (Testing Server), by its own listing, in Oceania. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 123.50.149.73:28015.
How to join
What is the way onto RetroPVE (Testing Server)?
If you would rather use the console, press F1 in Rust and enter client.connect 123.50.149.73:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^m,OC,gmvanilla,cs166494,ts8
Game
gmvanilla
mp100
ts8
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Region
OC
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.