Rust Server IndexCard catalogue of Rust servers

Holdings11,817 servers87,514 players401 fresh wipes

Call no.15140 Off the shelf · offline

Public Australian Server

Offline 123.208.98.126:28015 checked 13d ago

Subjects 1. modded2. oxide
Players now
0/ 3
0% full
7-day average
0
peak –
Rank
#15,140
top 70%
Last wipeWiped16 OCT2026 · 13d 16h ago
13d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 150 on average
59/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
128/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
96/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
34/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
103/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
346/ 350
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Public Australian Server?

The name of Public Australian Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Public Australian Server?

Generated by the game, the map is procedural on Public Australian Server.

Tags and filters

Which lists and filters on Rust Server Index is Public Australian Server filed under?

The Rust Server Index lists that include Public Australian Server are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to Public Australian Server, and what do they stand for?

These are the tags Public Australian Server publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is Public Australian Server wiped, and on what schedule?

The record holds too few of Public Australian Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 13 days 16 hours is when its current world was made.

Players and ranking

Where does Public Australian Server sit in the rankings?

On player hours over seven days, Public Australian Server takes #15,140, within the top 70% of ranked servers.

Is Public Australian Server quiet or crowded?

The last check found Public Australian Server offline, last seen 13 days 15 hours ago.

Operator and status

What version does Public Australian Server use?

Rust network protocol 2634 and build 167781, on Windows, is what Public Australian Server runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Public Australian Server reachable, and does it stay up?

As of now Public Australian Server is offline, with its last appearance 13 days 15 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 16 October 2026 it was first seen by Rust Server Index.

Which region is Public Australian Server in?

Public Australian Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 123.208.98.126:28015.

Connecting

What steps lead onto Public Australian Server?

If you would rather use the console, press F1 in Rust and enter client.connect 123.208.98.126:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.