Rust Server IndexCard catalogue of Rust servers

Holdings11,801 servers69,381 players186 fresh wipes

Call no.14430 Off the shelf · offline

gameovers

Offline 121.87.100.165:28015 checked 36d ago

Subjects 1. modded2. oxide
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,430
top 63%
Last wipeWiped22 SEP2026 · 36d 20h ago
36d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Settings and map

On gameovers, which rules and settings apply?

You will find no gather rate in the name of gameovers. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on gameovers?

Generated by the game, the map is procedural on gameovers.

Tags and filters

Where does gameovers appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include gameovers are Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags are attached to gameovers, and what do they stand for?

Filed under these tags, as published by gameovers and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

Which wipe timetable does gameovers follow?

Its rhythm is not yet clear, since the record holds too few of gameovers's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 36 days 20 hours.

Player counts

How is gameovers ranked compared with the rest?

The seven-day player-hours ranking places gameovers at #14,430, among the top 63% of ranked servers.

Is gameovers quiet or crowded?

The last check found gameovers offline, last seen 36 days 19 hours ago.

Server facts

What Rust version is gameovers on?

Rust network protocol 2633 and build 165217 on Linux is what you will find on gameovers. Steam keeps your game updated, but the protocol must match for you to join.

Is gameovers reachable, and does it stay up?

The server is down at this moment; the last sighting of gameovers was 36 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 22 September 2026 it was first seen by Rust Server Index.

What is the location of gameovers?

No region is published by gameovers. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 121.87.100.165:28015.

Joining the server

How can you connect to gameovers?

Two ways in. Type client.connect 121.87.100.165:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.