TEST
Online 121.80.41.68:28015 checked 16m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
18 OCT 2026Sun 18 Oct, 10:32 UTC9d ago |
1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on TEST?
The name of TEST does not state a gather rate. The default group limit of 8 players applies. The server runs combat training, practice for aim and PvP, with loot given out. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Which map is in use on TEST?
TEST runs a procedural map of size 4,500 with seed 823183683, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
On Rust Server Index, which lists and filters carry TEST?
These lists on Rust Server Index take TEST: Modded Rust servers, filed by play style, Aim training servers, filed, Build and creative servers and Rust PvE servers, filed A to Z. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags are attached to TEST, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: TEST gives gmvanilla (Game mode): Survival in vanilla form; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^d (Combat training): Loot is given to you for aim and PvP practice; ^k (Build server): Base building and practice; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How does a wipe day run on TEST?
At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 0 hours in.
How often is TEST wiped, and on what schedule?
The record holds too few of TEST's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 9 days 14 hours is when its current world was made.
Population
What position does TEST hold among Rust servers?
The seven-day player-hours ranking places TEST at #15,251, among the top 69% of ranked servers.
What does the player count on TEST look like?
Filed under live counts: TEST, 0 players on 3 slots at present. The seven-day average is 0 players; the peak reached 1.
Server facts
Which Rust build is TEST running?
Rust network protocol 2634 and build 167781, on Linux, is what TEST runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is TEST, and is it online now?
The server is live at this moment: TEST. About 9 days 13 hours ago, by its own uptime figure, is when it last restarted. Uptime for the last 7 full days came to 100%, 168 hours out of 168. It was first recorded by Rust Server Index on 17 October 2026.
Is the performance on TEST good?
The last 48 hours give an average of 60 server fps and a floor of 58. The entity count reached 133,669, covering buildings, deployables and all else in the world. The peak memory figure stood at 7,557 MB. A climbing entity count and low fps are felt by players as lag.
Where in the world is TEST hosted?
TEST gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 121.80.41.68:28015.
Connecting
What is the way onto TEST?
If you would rather use the console, press F1 in Rust and enter client.connect 121.80.41.68:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp3
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^d
^k
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
