Rust Server IndexCard catalogue of Rust servers

Holdings11,693 servers51,221 players109 fresh wipes

Call no.8914 On the shelf · online

RiSu-Test Server

Online 121.1.248.130:37600 checked 9m ago

Subjects 1. monthly wipes 2. modded3. oxide4. pve
Players now
1/ 2
50% full
7-day average
0
peak 1
Rank
#8,914
top 40%
Last wipeWiped29 OCT2026 · 13h ago
13h ago · monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75111:0012:0011:0012:0023:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510011:0012:0011:0012:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

usual gap
9.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 6d 16hThu 5 Nov, 19:00 UTCFW
  2. in 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
29 OCT 2026Thu 29 Oct, 23:20 UTC2h ago
– – running 1
29 OCT 2026Thu 29 Oct, 12:16 UTC13h ago
– – – 1
4 OCT 2026Sun 4 Oct, 08:55 UTC25d ago
1 halved by day 2 25.1 days 0
27 SEP 2026Sun 27 Sep, 23:55 UTC32d ago
1 halved by day 3 6.4 days 0
14 SEP 2026Mon 14 Sep, 12:21 UTC45d ago
1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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NA1X
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108/ 125
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[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average
40/ 200
EA
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 34 on average
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NA
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average
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Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RiSu-Test Server, which rules and settings apply?

The name of RiSu-Test Server does not state a gather rate. The group limit is 8 players, the game's default. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is enabled.

What is the map on RiSu-Test Server?

Size 3,000, seed 151681737: the game generates the procedural map on RiSu-Test Server. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Custom Map.

Lists and filters

On Rust Server Index, which lists and filters carry RiSu-Test Server?

The Rust Server Index lists that include RiSu-Test Server are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Which tags are attached to RiSu-Test Server, and what do they stand for?

Filed under these tags, as published by RiSu-Test Server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How does a wipe day run on RiSu-Test Server?

The average peak across its recent wipes is 1 players. 3 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 3.

Which wipe timetable does RiSu-Test Server follow?

With the force wipe, RiSu-Test Server wipes once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 13 hours. A monthly wipe schedule is published in its tags.

Player counts

Where does RiSu-Test Server sit in the rankings?

The seven-day player-hours ranking places RiSu-Test Server at #8,914, among the top 40% of ranked servers.

What does the player count on RiSu-Test Server look like?

RiSu-Test Server is currently showing 1 players on 2 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

Operator and status

What Rust version is RiSu-Test Server on?

Rust network protocol 2635 and build 168909, on Linux, is what RiSu-Test Server runs. To join you need the same protocol; Steam handles the update.

Is RiSu-Test Server reachable, and does it stay up?

The server is live at this moment: RiSu-Test Server. Its reported uptime gives the last restart as roughly 47 minutes ago. Of the last 7 full days, 25 of 168 hours were up, 15% of the time. On 13 September 2026 it was first seen by Rust Server Index.

Is the performance on RiSu-Test Server good?

Averaged over the last 48 hours, server fps was 54, with a low of 41. The entity count reached 129,913, covering buildings, deployables and all else in the world. Up to 3,531 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is RiSu-Test Server in?

RiSu-Test Server gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 121.1.248.130:37600.

Joining the server

How can you connect to RiSu-Test Server?

Enter client.connect 121.1.248.130:37600 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build It runs build 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.