Rust Server IndexCard catalogue of Rust servers

Holdings11,814 servers69,594 players187 fresh wipes

Call no.13631 Off the shelf · offline

FWQ2 Development 6000

Offline 120.82.32.213:28025 checked 18d ago

Subjects 1. modded2. oxide
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,631
top 62%
Last wipeWiped5 OCT2026 · 23d 22h ago
23d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

ShockRust | Blue | NoLimitno group limit · 149 on average
172/ 500
EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
135/ 100
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
75/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
19/ 200
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
27/ 1000
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average
251/ 700
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does FWQ2 Development 6000 run?

You will find no gather rate in the name of FWQ2 Development 6000. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on FWQ2 Development 6000?

FWQ2 Development 6000 runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is FWQ2 Development 6000 filed under?

The Rust Server Index lists that include FWQ2 Development 6000 are Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on FWQ2 Development 6000?

Filed under these tags, as published by FWQ2 Development 6000 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

Which wipe timetable does FWQ2 Development 6000 follow?

Its rhythm is not yet clear, since the record holds too few of FWQ2 Development 6000's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 22 hours is when its current world was made.

Player counts

How is FWQ2 Development 6000 ranked compared with the rest?

On player hours over seven days, FWQ2 Development 6000 takes #13,631, within the top 62% of ranked servers.

How many players are on FWQ2 Development 6000 at the moment?

Filed under offline: FWQ2 Development 6000, last seen 18 days 20 hours ago.

Server facts

Which Rust build is FWQ2 Development 6000 running?

Rust network protocol 2634 and build 166586 on Windows is what you will find on FWQ2 Development 6000. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is FWQ2 Development 6000, and is it online now?

As of now FWQ2 Development 6000 is offline, with its last appearance 18 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 10 October 2026.

Which region is FWQ2 Development 6000 in?

FWQ2 Development 6000 gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 120.82.32.213:28025.

Connecting

How can you connect to FWQ2 Development 6000?

Enter client.connect 120.82.32.213:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs166586
Build It runs build 166586.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.