FWQ2 Development 6000
Offline 120.82.32.144:28025 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On FWQ2 Development 6000, which rules and settings apply?
No gather rate appears in the name FWQ2 Development 6000. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on FWQ2 Development 6000?
A procedural map, generated by the game, is what FWQ2 Development 6000 runs.
Tags and filters
Where does FWQ2 Development 6000 appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is FWQ2 Development 6000: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags listed for FWQ2 Development 6000?
These are the tags FWQ2 Development 6000 publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166586 (Build): It runs build 166586; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
Which wipe timetable does FWQ2 Development 6000 follow?
The record holds too few of FWQ2 Development 6000's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 24 days 5 hours.
Population
Where does FWQ2 Development 6000 sit in the rankings?
Filed under rankings: #13,606 for FWQ2 Development 6000 on seven-day player hours, top 61% overall.
Is FWQ2 Development 6000 quiet or crowded?
At present FWQ2 Development 6000 is offline; its last sighting was 20 days 2 hours ago.
Server details
What version does FWQ2 Development 6000 use?
Rust network protocol 2634 and build 166586 on Windows is what you will find on FWQ2 Development 6000. Steam keeps your game updated, but the protocol must match for you to join.
Is FWQ2 Development 6000 reachable, and does it stay up?
Last seen 20 days 2 hours ago, FWQ2 Development 6000 is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 9 October 2026 it was first seen by Rust Server Index.
What is the location of FWQ2 Development 6000?
There is no region on record for FWQ2 Development 6000; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 120.82.32.144:28025.
Connecting
What is the way onto FWQ2 Development 6000?
Enter client.connect 120.82.32.144:28025 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs166586
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.