Rust Server IndexCard catalogue of Rust servers

Holdings11,890 servers103,852 players420 fresh wipes

Call no.15310 Off the shelf · offline

kinakomochi-dev

Offline 119.228.187.119:28015 checked 1d ago

Subjects 1. modded2. oxide
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipeWiped27 OCT2026 · 2d 10h ago
2d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

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The same kind of game, then region, group limit, rate and wipes.

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Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on kinakomochi-dev?

The name of kinakomochi-dev does not state a gather rate. The default group limit of 8 players applies. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Which map is in use on kinakomochi-dev?

A procedural map, generated by the game, is what kinakomochi-dev runs.

Tags and filters

On Rust Server Index, which lists and filters carry kinakomochi-dev?

These lists on Rust Server Index take kinakomochi-dev: Modded Rust servers, filed by play style. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which tags are attached to kinakomochi-dev, and what do they stand for?

Filed under these tags, as published by kinakomochi-dev and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

How often is kinakomochi-dev wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of kinakomochi-dev's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 2 days 10 hours.

Player counts

Where does kinakomochi-dev sit in the rankings?

On player hours over seven days, kinakomochi-dev takes #15,310, within the top 69% of ranked servers.

Is kinakomochi-dev quiet or crowded?

At present kinakomochi-dev is offline; its last sighting was 47 hours ago. Filed under seven-day average: 0 players.

Server facts

What version does kinakomochi-dev use?

Rust network protocol 2635 and build 168909, on Linux, is what kinakomochi-dev runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is kinakomochi-dev, and is it online now?

The server is down at this moment; the last sighting of kinakomochi-dev was 47 hours ago. Uptime for the last 1 full day came to 0%, 0 hours out of 24. It was first recorded by Rust Server Index on 27 October 2026.

What is the location of kinakomochi-dev?

kinakomochi-dev gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 119.228.187.119:28015.

Joining the server

How can you connect to kinakomochi-dev?

If you would rather use the console, press F1 in Rust and enter client.connect 119.228.187.119:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.