Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
30 SEP 2026Wed 30 Sep, 00:21 UTC29d ago |
2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Rust Custom Server - Review / Build run?
You will find no gather rate in the name of Rust Custom Server - Review / Build. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. The server has VAC, Valve's anti-cheat, turned on.
Tags
Where does Rust Custom Server - Review / Build appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Rust Custom Server - Review / Build: Modded Rust servers, filed by play style and Build and creative servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags listed for Rust Custom Server - Review / Build?
The server's own tags are listed here, and the game's server browser reads them: Rust Custom Server - Review / Build gives gmrust (Game mode): Rust survival, as standard; mp5 (Max players): Player cap: 5; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): Your client must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at Rust Custom Server - Review / Build?
Its recent wipes averaged 2 players at peak. 15 hours into the latest wipe, the crowd reached its peak.
When does Rust Custom Server - Review / Build wipe?
Rust Custom Server - Review / Build's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 29 days 12 hours.
Player counts
Where does Rust Custom Server - Review / Build sit in the rankings?
Filed under rankings: #16,408 for Rust Custom Server - Review / Build on seven-day player hours, top 69% overall.
What does the player count on Rust Custom Server - Review / Build look like?
At present Rust Custom Server - Review / Build is offline; its last sighting was 27 days 22 hours ago.
Operator and status
Which Rust build is Rust Custom Server - Review / Build running?
Rust network protocol 2633 and build 165217, on Windows, is what Rust Custom Server - Review / Build runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is Rust Custom Server - Review / Build, and is it online now?
The server is down at this moment; the last sighting of Rust Custom Server - Review / Build was 27 days 22 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Which region is Rust Custom Server - Review / Build in?
No region is published by Rust Custom Server - Review / Build. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 119.105.5.171:28015.
Connecting
What is the way onto Rust Custom Server - Review / Build?
If you would rather use the console, press F1 in Rust and enter client.connect 119.105.5.171:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.