Rust Server IndexCard catalogue of Rust servers

Holdings11,837 servers81,308 players263 fresh wipes

Call no.1062 On the shelf · online

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】

Online 118.27.228.193:28015 checked 10m ago

Subjects 1. modded2. oxide3. pve
Players now
10/ 100
10% full
7-day average
8
peak 38
Rank
#1,062
top 5%
Last wipeWiped23 OCT2026 · 6d 14h ago
6d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
17.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
18players, last three wipes
crowd held
50%else halves by day 9

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 19, 6 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 23:58 UTC6d ago
19 – running 0
1 OCT 2026Thu 1 Oct, 22:04 UTC FW27d ago
23 halved by day 9 21.1 days 3
17 SEP 2026Thu 17 Sep, 22:19 UTC41d ago
13 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average
91/ 200
EA
QS『鱼山路』pve|耐玩|升级|突袭EA · groups of 8+ · 37 on average
9/ 100
EA
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average
38/ 100
EA
Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 33 on average
74/ 100
EA
Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 21 on average
29/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
18/ 88
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which rules and settings apply?

The name of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 does not state a gather rate. The default group limit of 8 players applies. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Generated by the game, the procedural map of [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 has size 3,500 and seed 1711208204. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Tags and filters

Where does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 10.

How should you read the tags listed for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

Filed under these tags, as published by [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): This one is Modded, since plugins or settings change how it plays. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

The average peak across its recent wipes is 18 players. 6 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 9.

How often is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 wiped, and on what schedule?

There is no next wipe to predict for [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 6 days 14 hours.

Population

Where does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 sit in the rankings?

The seven-day player-hours ranking places [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 at #1,062, among the top 5% of ranked servers.

How many players are on [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 at the moment?

[JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 is currently showing 10 players on 100 slots. Averaged across seven days: 8 players, peaking at 38. The busiest point in the last 48 hours was 10:00 UTC, averaging 13 players.

Server details

What version does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 use?

Rust network protocol 2635 and build 168909, on Linux, is what [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】, and is it online now?

You will find [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 online as of now. The uptime it reports puts the last restart at about 7 hours ago. Of the last 7 full days, 165 of 168 hours were up, 98% of the time. On 13 September 2026 it was first seen by Rust Server Index.

How well does [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 perform?

Server fps held at 55 on average across the last 48 hours, never dropping below 49. Buildings, deployables and everything else in the world came to as many as 125,123 entities. The peak memory figure stood at 4,158 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】 in?

No region tag is published by [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】; the name it carries points to Asia. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 118.27.228.193:28015.

How to join

What steps lead onto [JP]仮想空間-Virtual Space-【PvE|Event|Purge|Skill】?

If you would rather use the console, press F1 in Rust and enter client.connect 118.27.228.193:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://discord.com/invite/3zmC5unVD2 is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.